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IL-2 Sturmovik The famous combat flight simulator. |
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I was merely pointing out that with the internet having 1.4 billion users, 9 million people play WOW is really not that big. To put it another way, there is a massive untapped market waiting to be exploited. I was just pointing out that a combined WW2 sim having all the elements of COD2, IL2 and Silenthunter 4 (include surface ships) would easily attract 40 million plus players. Again it would have to follow the same stats, ingame world of the landmark games like WOW, EVE etc. WW2 online failed mainly because of a lack of developer support, the game basically remained the same from initial release... So in a nutshell I was saying an online game, with a persistant universe featuring, planes, tanks soldiers and naval assets in a large FPS type world with complete stats, rank and upgrades would be successful especially if it was regularly updated and maintained. If WOW is the alpha and omega of online game in the future then that would be sad. I firmly believe a persistant online ww2 war on an epic scale would be very successful. I have played guild wars, Navy fields, ADW, Il2, Armed Assault, BF2, BF2142, Falcon 4, Lomac, Prey, Crysis, COD4, DOD online. Offline, Warcraft in all it's incarnation, AGE of empires and the list goes on... As for consoles replacing PC's I say 20 years ago who would have though mobile phones would be available to everyone... Wher technology is heading is anyones guess. But anyone ignorning 1.4 billion users is an idiot. Five to six years from now WOW will be one of hundreds of titles competing for the biggest market in the world. Last edited by Bobb4; 06-13-2008 at 09:10 AM. |
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