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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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i saw them in last beta with spit iia
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#2
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Oh that may be true, I wasn't able to use the last beta patch much, I was more referring to vanilla vs. the beta patch.
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#3
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People having the clouds FPS drop, can you conform its constant or is it just initially when coming in contact with clouds? (ie is it a cache reloading thing?)
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#4
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I used Bomber Intercept Low Level as test mission. When I'm far away from clouds my FPS is about 90. When approaching a cloud frame rate gets lower and in the middle it's 30 something. And this happens every time. Outside cloud FPS is good, but inside it can be about 35%.
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#5
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S!
Patch works OK. FPS did rise a bit on tracks. Also noted that tracers ricochet off the ground ![]() |
#6
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HELLO B6
its the tree, clouds and grass, stutters issue suposed to be fixed? cheers |
#7
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In FMB all bad weather flikkers and it is very diffcult to fly in this conditions.
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#8
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patch is on right step
the tracers just rocks the 100 octane seems to appear finally some stutters over terrain still exist more response on flight controls ai don't follow commands still exist i will test it more and return back for debriefing |
#9
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Trees are also odd now, I have distant trees and close trees but nothing between. Tracer ricochets are just ridiculous too, I've no idea if it's at all realistic but it appears to be very hollywood to me. Another huuuge step back for me this patch is.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#10
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Tree visibility is fubar.. visibility for them are approx 1000yrds. They pop up very close.. does not look good.
Clouds are still disabled for the most part. Every time i close the game i get a launched crash. Much better than every time i open it though. ![]() Had a quick fly in the Spit 2a, guns sounds and tracers are improved. And its general performance seemed to be higher, not 100% sure about that though. |
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