Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #1  
Old 06-13-2012, 08:10 AM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

Something new ...

Quote:
Originally Posted by BlackSix
Maps of the next project will be the size of the acc. with the challenges they face. Map in CloD is not a standard. If we do, for example, the "Battle of Urjupinsk", we do not need to simulate the area comparable to the south of England.

Last edited by BlackSix; 06-13-2012 at 09:42 AM.
Reply With Quote
  #2  
Old 06-18-2012, 06:35 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by = PUH = Vanya
Thank you Alexander!
And still wondering - is there anyone at all that DX9? .. At least here on the forum.
Quote:
Originally Posted by BlackSix
By Statistics Steam DX9 have about 15% of the players, one of the objectives of the next beta is just a test 9s.

Quote:
Originally Posted by kefirchik
Thanks for the news of Alexander. Tell me, what it means to improve the cloud? One more question. And as things stand there with a solid cloud cover? Planireutsya whether to bring it more in WT?
Quote:
Originally Posted by BlackSix
Accelerated display Medium Clouds. Overcast was only available in the FMB, and takes a lot of resources, while news on this issue there.
**Not sure the thing with the clouds translated well at all, maybe someone or Blacksix can comment, is solid cloud cover not going to be something that can be done in the current engine, or it just needs work?**
__________________

Last edited by BlackSix; 06-18-2012 at 07:42 PM.
Reply With Quote
  #3  
Old 06-26-2012, 12:46 PM
catito14 catito14 is offline
Approved Member
 
Join Date: Jul 2011
Location: Buenos Aires, Argentina
Posts: 119
Default

Quote:
Originally Posted by BlackSix

To brighten up a little anticipation, Ilya asked to place one more screenshot)

Last edited by catito14; 06-26-2012 at 12:49 PM.
Reply With Quote
  #4  
Old 06-26-2012, 12:48 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

For the above screenshot:

Quote:
Originally Posted by BlackSix
To brighten up a little anticipation, Ilya asked to place one more screenshot)
__________________
Reply With Quote
  #5  
Old 06-29-2012, 02:09 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

...
Quote:
Originally Posted by podvoxx
Samogonochki brought back from vacation taiga, on the grass, 65 deg., No brandy, and not standing next to. It should be cold, warm the soul. Here's how to be a beta patch - I drink a little. How stimovsky - all
From the developer depends very much))
Quote:
Originally Posted by BlackSix
I am afraid, will have to drink a bit today)
__________________
Reply With Quote
  #6  
Old 07-04-2012, 05:23 PM
SiThSpAwN's Avatar
SiThSpAwN SiThSpAwN is offline
Approved Member
 
Join Date: Jul 2011
Location: Vancouver, BC Canada
Posts: 665
Default

Quote:
Originally Posted by Buch_RUS
First broste all efforts to bring Bob back to normal playing conditions, thereby fix its reputation and demonstrate to investors, publishers and players that you can do it! And then we get down to BZM. And the sense in the WT, if you do not have normal operating engine.
Quote:
Originally Posted by BlackSix
Probably still have to clarify a few things about the standard gaming industry in general:
1) The publishers do not like to spend money on "after release" service problem projects. If the game fails, it is much cheaper than all instantly shut down and disband the team.
2) release of patches for the troubled project, which means the contents of the command is usually only possible through the advance allocation of money for new development. In fact, correcting the previous project "eaten through" money allocated to the next. There is next - it means there will be no patches for the previous one, bye.

Given the above, the decision to finish the first full release of the past usually means instant death.

Also, all of the above applies to the gaming industry in general and do not necessarily reflect the situation within 1C.
Interesting comments on the gaming industry, specifically directed at projects that are released with problems, and maybe even how lucky they are working on it at all...
__________________

Last edited by BlackSix; 07-16-2012 at 08:46 AM.
Reply With Quote
  #7  
Old 07-13-2012, 02:36 PM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Update won't be this week.
We're moving to another office.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.