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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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  #31  
Old 05-15-2012, 11:21 AM
McFeckit McFeckit is offline
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I agree, the wave crests must be huge compared to ships and planes. I can see individual crests from 12000 feet but can't spot a formation of bombers a couple of thousand feet below.

In fact, the inability to spot planes Is the single most annoying thing for me.

Oh well....
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  #32  
Old 05-16-2012, 07:04 AM
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_YoYo_ _YoYo_ is offline
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Oh, no. Please dont change it. I like waves from CoD.
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  #33  
Old 05-16-2012, 04:45 PM
Katana1000S Katana1000S is offline
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I think we are nit picking now

Seriously, bought CLOD on day one and still this sim has the best looking, most realistic water or sea in any flight sim to date IMHO.
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  #34  
Old 05-16-2012, 07:43 PM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Katana1000S View Post
I think we are nit picking now

Seriously, bought CLOD on day one and still this sim has the best looking, most realistic water or sea in any flight sim to date IMHO.
Nobody is nit picking and nobody is saying that the water isn't the best looking. They are saying the waves are to big and it makes the altitude look wrong. Think of a road and now place a toy car in the middle of the road...Now do you see what they mean? The road won't change if you shrink the road to make the toy car look realistic. Nobody is on about changing the waves, they are on about shrinking them. This would then make the cliffs look as large as they are suppose to and the ships look the right size. I'm sure if they change it you will like it a lot better.
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  #35  
Old 05-16-2012, 09:23 PM
Katana1000S Katana1000S is offline
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They have probably got bigger fish to fry first though (from any sea) than that

Seriously, if this was such a show stopper it would have been mentioned earlier in the games history, the fact that it has not ... and I'm sure someone will jump in and say it was, means that other areas of the sim are improved so much that we now look at at such nit picking stuff as wave size.

Seriously guys.

I'm still not sure if this thread is a joke or not though?
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  #36  
Old 05-16-2012, 09:26 PM
Katana1000S Katana1000S is offline
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Quote:
Originally Posted by PotNoodles View Post
Nobody is nit picking and nobody is saying that the water isn't the best looking. They are saying the waves are to big and it makes the altitude look wrong.
So, you are saying you could be in a furball, almost got your nail on the Hurri or ME-109 and all of a sudden the wave hight caught your attention and threw you off the perfect kill
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  #37  
Old 05-17-2012, 12:27 AM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Katana1000S View Post
So, you are saying you could be in a furball, almost got your nail on the Hurri or ME-109 and all of a sudden the wave hight caught your attention and threw you off the perfect kill
I am saying if you want a good sim then you should aim to get everything in perspective. The short answer to you question is Yes, simply because I always feel I am flying to low when I'm over water even though I am not. Whats strange is that you should argue over something that would make the game not only play better but also look better.
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  #38  
Old 05-17-2012, 12:40 AM
McFeckit McFeckit is offline
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It is a humorous nit pick, but it does highlight the in-proportional sense of scale. Ships should not be dots, planes should not be pretty much invisible, and I should've gone to spec-savers!
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  #39  
Old 05-17-2012, 12:45 AM
Katana1000S Katana1000S is offline
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Quote:
Originally Posted by McFeckit View Post
It is a humorous nit pick, but it does highlight the in-proportional sense of scale. Ships should not be dots, planes should not be pretty much invisible, and I should've gone to spec-savers!
God help us if they modelled Tsunamis!
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  #40  
Old 05-17-2012, 12:52 AM
PotNoodles PotNoodles is offline
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Quote:
Originally Posted by Katana1000S View Post
God help us if they modelled Tsunamis!
Do you play this game on that spec computer?
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