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  #461  
Old 05-09-2012, 08:56 PM
talonite talonite is offline
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Please fix the ntrk/trk issue.
Would it be difficult to automatically start a ntrk-recording at the beginning of a flight and automatically delete it if player choses not to save the video afterwards?
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  #462  
Old 05-09-2012, 10:44 PM
Whacker Whacker is offline
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Quote:
Originally Posted by talonite View Post
Please fix the ntrk/trk issue.
Would it be difficult to automatically start a ntrk-recording at the beginning of a flight and automatically delete it if player choses not to save the video afterwards?
ntrk's have proven to not be accurate as well, in some rare(r) instances.
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  #463  
Old 05-10-2012, 11:29 AM
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steppie steppie is offline
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how about expanding the game to the Korean conflict.

and new aircraft
F 86
p 80
F9F panther
mig 15.
Korean map.
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  #464  
Old 05-10-2012, 11:43 AM
Pershing Pershing is offline
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Remember one more thing..
Ability to control altitude of static objects.
It needs, for example, when I want to depict a pontoon bridge with tanks and other military hardware. Now all units are at water level and I can not put them on pantoon (only IN pantoon) - looks not very good.
Also very actual for lights, weapons in mountains and so on..
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  #465  
Old 05-11-2012, 10:16 AM
_RAAF_Roodster _RAAF_Roodster is offline
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Quote:
Originally Posted by _RAAF_Smouch View Post
+1 on the Beaufighter. Rear gunner should be made available.

Map of the Darwin area.

And also agree on the P40N.
Agree that a map for Darwin would be fantastic. I haven't seen any new maps released with any new updates for years.

And agree that the Beaufighter needs to be remodeled to reflect accuracy on historical modelling..
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  #466  
Old 05-11-2012, 02:39 PM
JtD JtD is offline
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I dare say all previous patches with the exception of 4.11 included new maps.
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  #467  
Old 05-11-2012, 09:57 PM
shelby shelby is offline
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add all p-36 p-38 p-39 and p-40 variants

Last edited by shelby; 05-12-2012 at 04:09 PM.
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  #468  
Old 05-12-2012, 12:49 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Cloyd View Post
107: Get rid of the stupid cartoon bubbles in arcade mode. Arcade mode can be useful for checking on hit accuracy, but those comments are useless. Make it an option: Arcade=0,1,2?
I disagree. the "PK" message = pilot killed, RTB = "return to base". Both give you valuable info about the enemy plane's situation, as does the more obvious "on fire, bailing out" message.

While the idea of Arcade 0,1,2 is a good one, in Arcade = 2 mode, there should be even more info about the enemy's situation, like "Low fuel" "Pilot left arm injured" or "out of ammo".
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  #469  
Old 05-12-2012, 04:29 AM
ECV56_Guevara ECV56_Guevara is offline
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Quote:
Originally Posted by Pershing View Post
Remember one more thing..
Ability to control altitude of static objects.
It needs, for example, when I want to depict a pontoon bridge with tanks and other military hardware. Now all units are at water level and I can not put them on pantoon (only IN pantoon) - looks not very good.
Also very actual for lights, weapons in mountains and so on..
+1
It will be possible to use flak on top of bunkers in another example.
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  #470  
Old 05-12-2012, 03:15 PM
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Wiesel Wiesel is offline
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I think we need the B5N. This plane was involved in all major battles in the Pacific - why we can't fly it?

It would be great to see some other new planes, maybe another version of the Ju-88 (C). No matter how it is, you do a great job and I'm really looking forward to the patch!
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