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#461
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Please fix the ntrk/trk issue.
Would it be difficult to automatically start a ntrk-recording at the beginning of a flight and automatically delete it if player choses not to save the video afterwards? |
#462
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ntrk's have proven to not be accurate as well, in some rare(r) instances.
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#463
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how about expanding the game to the Korean conflict.
and new aircraft F 86 p 80 F9F panther mig 15. Korean map.
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![]() http://www.raafsquad.com Intel® I7-3770 3.5Ghz,8G DDR3 ram,Gainward Phantom GeForce GTX680 2048MB,window Ultimate 7 64,trackir 4,CH Fighterstick,Saitek X52 Throttle,Saitek rudder pedals |
#464
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Remember one more thing..
Ability to control altitude of static objects. It needs, for example, when I want to depict a pontoon bridge with tanks and other military hardware. Now all units are at water level and I can not put them on pantoon (only IN pantoon) - looks not very good. Also very actual for lights, weapons in mountains and so on.. |
#465
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And agree that the Beaufighter needs to be remodeled to reflect accuracy on historical modelling.. |
#466
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I dare say all previous patches with the exception of 4.11 included new maps.
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#467
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add all p-36 p-38 p-39 and p-40 variants
Last edited by shelby; 05-12-2012 at 04:09 PM. |
#468
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While the idea of Arcade 0,1,2 is a good one, in Arcade = 2 mode, there should be even more info about the enemy's situation, like "Low fuel" "Pilot left arm injured" or "out of ammo". |
#469
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It will be possible to use flak on top of bunkers in another example.
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Bombing smurfs since a long time ago... |
#470
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I think we need the B5N. This plane was involved in all major battles in the Pacific - why we can't fly it?
It would be great to see some other new planes, maybe another version of the Ju-88 (C). No matter how it is, you do a great job and I'm really looking forward to the patch! |
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