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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There has been a group working on the Battle for Moscow, even before COD was released. That said I doubt any development kits have been sent out as the main game engine is still in flux. The performance/graphic patch is a major alteration to the game engine, so once that is finalized the developer may be able to start thinking of producing a developers kit.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#2
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Or not. It's all speculation by now. When Luthier stated in 09/2011 that they release the SDK soon and we've seen zilch since then, I wouldn't count on it anyway.
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#3
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Luthier was talking about releasing an SDK, before they realized that code optimizations weren't getting the job done, and they were having to do a complete rewrite of the graphics code to get the performance they required. The whole idea from the start was too supply an SDK, and map making tools, etc to third parties and community modders. I doubt this business model has been altered, but it certainly has been delayed, by the critical performance/graphics patch.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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I would like to see an SDK like this
http://community.bistudio.com/wiki/BI_Tools_2 Oxygen 2 Personal Edition for Arma II - model editing and animation package Visitor 3 Personal Edition for Arma II - terrain and map editing TexView 2 - texture convertor and viewer BinPBO Personal Edition - packer Sound Tools - sound and lipsync utilities FSM Editor - tool to edit and compile fsms used in Arma 2 BinMake - conversion tool Tools Drive - main working directory for tools with mandatory data files but i dont see any SDK soon , game first toys later ![]()
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#5
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I don't see an SDK coming out any time soon either. The unfinished release of COD has set back everything and now they are probably in need of more funding so the priority is to finish COD and the Sequel. A successful and timely Sequel release will probably give them the breathing room to set a higher priority to the modding tools.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip Last edited by Chivas; 04-22-2012 at 11:00 PM. |
#6
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the SDK won't come out until they can get their crap togeather and lets face it , they have failed at that for a year , who knows when this next so called patch , probably more like a bandaid fix will come out. I would say within 2 years . Maybe.
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#7
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Chivas said:
>>and now they are probably in need of more funding<< 'probably' ...not 'are'? - Keep up the good work! Last edited by Falstaff; 04-23-2012 at 09:24 AM. |
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