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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 04-16-2012, 09:05 PM
Thee_oddball Thee_oddball is offline
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Originally Posted by Nitrous View Post
Please, Please, Please can you register and vote for COOP feature at li2bugtracker now (green arrow up).

http://www.il2bugtracker.com/issues/51

The more votes, the sooner we will get it.

Many Thanks
my advice to you would be for you to go and spam this at every IL2 forum you can find...i dont think to many people come here anymore
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  #12  
Old 04-16-2012, 09:22 PM
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furbs furbs is offline
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Robtek, when a DFS can spawn 2 flights of fighters and a flight of bombers at 15k feet over the channel made up of all humans in formation at the same time, with a pick your plane and loadout screen and then a debrief screen....then its the same.
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  #13  
Old 04-16-2012, 09:51 PM
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Robert Robert is offline
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Who sponsors the bug tracker site? I really don't want to create another profile just to look at the options I can vote on. I already have enough log ins, spam and crap. As it is I don't play on line, but an idea of the options may help persuade me to apply for an account and vote for something impertant regarding this game.

Even MSN lets you look at the poll and subsequent options before voting. I realize this is important for the game. I just wish I didn't have to create an account until I was ready to vote.

I'm done b!tch!n. TYVM.
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  #14  
Old 04-16-2012, 10:04 PM
Luftwaffepilot Luftwaffepilot is offline
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Originally Posted by Robert View Post
Who sponsors the bug tracker site? I really don't want to create another profile just to look at the options I can vote on. I already have enough log ins, spam and crap. As it is I don't play on line, but an idea of the options may help persuade me to apply for an account and vote for something impertant regarding this game.

Even MSN lets you look at the poll and subsequent options before voting. I realize this is important for the game. I just wish I didn't have to create an account until I was ready to vote.

I'm done b!tch!n. TYVM.

The site appears to be a one day wonder. Luthier registered 13 days ago, edited 4 things and since then has never again used it. The same applies to Blacksix.
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  #15  
Old 04-16-2012, 10:13 PM
ATAG_Doc ATAG_Doc is offline
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I am trying to really figure out what this is all about. And I am being as sincere as possible.

I never was involved unfortunately with prior versions of IL2 so this is likely to my detriment in understanding what this need is all about.

I asked and asked and asked to please help me understand what is it these people want that isn't already there. I even offered my support in this on ATAG but I still really don't know what the heck it is exactly.

This weekend we had 30 vs 30 on comms and trying to complete an objective based mission to knock out the targets with fighter escorts. This was the most awesome example of coop in my understanding of the term.

I keep getting this impression that a coop is a very stringent set of parameters by which you will participate in the mission. If that means that any single person cannot join in on the server and do whatever they want to do then that would be a huge step backward.

I cannot think of anything more unattractive then to have someone pigeonhole me into some aspect of a mission. I will do what I want to do.

During the weekend mission mentioned above in that single mission I flew bombers and fighters during that one mission that lasted for hours.

But again I cannot think of anything more unattractive than being in some setting like a kid carnival ride on rails where you go though this and that next and this and you're all done here's the score.

Sounds like coops are for control freaks. They need to be validated I guess.

P.S. Seriously I never get a answer that is to the point what it is. What I get is >> walks in don't see coop >>> walks out - what is it!!!

Last edited by ATAG_Doc; 04-16-2012 at 10:17 PM.
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  #16  
Old 04-16-2012, 10:31 PM
mxmadman mxmadman is offline
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Well, a coop mission, by my definition, is player versus a.i. only first of all. Second, it has a determined starting time so that pilots are able to fly in formation in a semi-organised way without waiting for folks who do not arrive on time or for any other reason. Third (this is more as it relates to ATAG server to give a direct comparison) it is not just several bomber objectives placed around the map, but an actual mission with varying conditions that must be met in order to succeed.

Now, this is not to say ATAG is wrong in any way, but it is not what people are asking for when they request coop.

Edit: obviously it is known that these things are possible with the toolset we have, however it requires all of the following:
1) map made, mission coded, and tested, by players
2) a server to host it on
3) recruitment/advertisement to get folks who would not otherwise know of its existence
4) precise planning and outside-of-game briefing to ensure folks know what to do, as current in-game briefing doesn't seem to suffice (can you get pictures in briefings? I'm not sure)

Last edited by mxmadman; 04-16-2012 at 10:36 PM.
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  #17  
Old 04-16-2012, 10:35 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by mxmadman View Post
Well, a coop mission, by my definition, is player versus a.i. only first of all. Second, it has a determined starting time so that pilots are able to fly in formation in a semi-organised way without waiting for folks who do not arrive on time or for any other reason. Third (this is more as it relates to ATAG server to give a direct comparison) it is not just several bomber objectives placed around the map, but an actual mission with varying conditions that must be met in order to succeed.

Now, this is not to say ATAG is wrong in any way, but it is not what people are asking for when they request coop.
Ok fair enough.

Let me ask. In a typical scenario can any user join in while the mission is on going and do whatever they wish? Don't have to ready up and do a countdown like XBOX would make you do?

I really do not know. I am trying to figure out what it is before I start asking for it. There are a lot of people that are new to IL-2 since CoD was released that have not played the old IL-2 so to them coop is strictly having you (the other player) cooperate with the mission objective.

Last edited by ATAG_Doc; 04-16-2012 at 10:38 PM.
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  #18  
Old 04-16-2012, 10:37 PM
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furbs furbs is offline
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In world war 2, a mission generally went like this...

The squadron would be given a brief, note the waypoints, height and loadout.
Then they would take off as a squadron, follow their leader to the target or area(to CAP), or meet the bombers if on a escort mission.

They would try to complete the mission and return to base.

A COOP mission tries to simulate this as close as possible.

This is what we want for CLOD.

Doc, i get it you dont want to fly COOP's but others do.
DFS have there place, i enjoy the ATAG server when i fly there, but i also want to fly COOP's.

Can you understand that?
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  #19  
Old 04-16-2012, 10:42 PM
mxmadman mxmadman is offline
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Quote:
Originally Posted by ATAG_Doc View Post
Ok fair enough.

Let me ask. In a typical scenario can any user join in while the mission is on going and do whatever they wish? Don't have to ready up and do a countdown like XBOX would make you do?

I really do not know. I am trying to figure out what it is before I start asking for it. There are a lot of people that are new to IL-2 since CoD was released that have not played the old IL-2 so to them coop is strictly having you (the other player) cooperate with the mission objective.
I would very much like the countdown and ready-up, because it ensures everyone starts at the same time, but I assure you Xbox was not the first to do this.
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  #20  
Old 04-16-2012, 10:44 PM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by furbs View Post
In world war 2, a mission generally went like this...

The squadron would be given a brief, note the waypoints, height and loadout.
Then they would take off as a squadron, follow their leader to the target or area(to CAP), or meet the bombers if on a escort mission.

They would try to complete the mission and return to base.

A COOP mission tries to simulate this as close as possible.

This is what we want for CLOD.

Doc, i get it you dont want to fly COOP's but others do.
DFS have there place, i enjoy the ATAG server when i fly there, but i also want to fly COOP's.

Can you understand that?
No no no no please don't misunderstand me. This sounds cool to me it does sounds like fun. But I just want to know is there a condition where you have to all start at the same time and is the mission locked? I mean you cannot join if its already in progress? And if it isn't locked can I do whatever I want?

P.S. Ok so I finally connect the dots and DFS is dog fight server. So I think I am understanding you more. I just want an answer to my questions above.
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