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Mods Men of War mods and other improvements

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Old 04-16-2012, 08:31 PM
Hell Grunt Hell Grunt is offline
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Join Date: Mar 2009
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Post Men of the Emperor: Burning Horizon

Greetings fellow W40K fans, I'm here to present to you a W40K mod for Men of War, an excellent WW2 RTT game, with an original storyline initially focusing on the Imperial Guard and Renegade Militia but we are planning to expand to most of the W40K races that the engine can support, which includes the Imperial Guard, Space marines, Tau, Necrons (not the new codex) and Elfdar amongst others.

The mod is currently a work in progress and will still take quite some time for an alpha release, but I assure you that in the end you'll have more content to play with than you can imagine, including almost about ALL Imperial Guard super-heavy tanks (already modeled and awaiting textures), all Leman Russ hull variants (same as the SHTs, you also get to play with the mighty Punisher and Destroyer variants ), all Chimera hull variants (including Trojan support vehicles and Hydras), artillery from the thunderous Basilisk to the Manticore and even up to the glorious Deathstrike.

Work on the Space marine's armoury has begun as well, all Land Raiders will be in the game with exception of the Terminus Ultra pattern, and all Rhino hull variants are also in.

Now is where we'd really like your attention, our team is currently in need of a texture artist, regardless of whether you're just an amateur or a professional, the help of one would speed our ability to release this mod a lot sooner so everyone can enjoy playing either our original story in the several campaigns we have planned, play against a friend online with hundreds of infantry and tanks vs many of the W40K factions or just create your own massive battles in the game's editor (which is one of the best ever seen on a strategy game). Someone well versed in exporting vehicles and buildings would be nice as well.

Thank you for your attention.

Last edited by Hell Grunt; 04-16-2012 at 08:34 PM.
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