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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-15-2012, 02:29 AM
PotNoodles PotNoodles is offline
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I'll never understand why developers shoot themselves in the foot. Don't try to fix something that isn't broken is all I'll say. I just expected this to be like IL2 as far as coop went and I feel they have really made a big mistake with this one. All I ever wanted out of the game was better graphics and damage models.. Can someone tell me if that is a lot to ask when you consider we have the hardware support such things?
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  #2  
Old 04-15-2012, 03:11 AM
Chivas Chivas is offline
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Originally Posted by PotNoodles View Post
I'll never understand why developers shoot themselves in the foot. Don't try to fix something that isn't broken is all I'll say. I just expected this to be like IL2 as far as coop went and I feel they have really made a big mistake with this one. All I ever wanted out of the game was better graphics and damage models.. Can someone tell me if that is a lot to ask when you consider we have the hardware support such things?
Don't worry there will be plenty of COOP type servers in time. The patch should make it possible for everyone to fly the sim on or offline. Once that happens people will start making COOP type missions, and eventually Online Wars. It took a few years before we had any ongoing online wars in the original series so it takes time. Some people can make them now, but there isn't enough documentation yet for everyone needs, and I assume some bugs. The FMB and mission building is basicly the same as the old version, but with alot more capability that still needs to get documented and sorted. There were no mistakes made, the sim was just released unfinished. Some would say that was the big mistake, but I think the alternative was a cancelled sim.
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  #3  
Old 04-15-2012, 01:15 PM
Tree_UK
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Originally Posted by Chivas View Post
Don't worry there will be plenty of COOP type servers in time. The patch should make it possible for everyone to fly the sim on or offline. Once that happens people will start making COOP type missions, and eventually Online Wars. It took a few years before we had any ongoing online wars in the original series so it takes time. Some people can make them now, but there isn't enough documentation yet for everyone needs, and I assume some bugs. The FMB and mission building is basicly the same as the old version, but with alot more capability that still needs to get documented and sorted. There were no mistakes made, the sim was just released unfinished. Some would say that was the big mistake, but I think the alternative was a cancelled sim.
We dont want just COOP servers we want to able to play a COOP from someones PC, for squad training, we want to be able to choose whatever plane we wish to fly and the ones we dont choose are AI controlled, we then want to be able to see the mission results and then have the option to refly or load another COOP mission.
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  #4  
Old 04-15-2012, 06:51 PM
PotNoodles PotNoodles is offline
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Originally Posted by Tree_UK View Post
We dont want just COOP servers we want to able to play a COOP from someones PC, for squad training, we want to be able to choose whatever plane we wish to fly and the ones we dont choose are AI controlled, we then want to be able to see the mission results and then have the option to refly or load another COOP mission.
This is exactly what I want to be able to do and I don't see an argument against it. I mean, why wouldn't anyone want this feature adding? I do hope it's like someone said that the game was rush out and it will be in the next release.
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Old 04-15-2012, 08:57 PM
Icebear Icebear is offline
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Originally Posted by PotNoodles View Post
This is exactly what I want to be able to do and I don't see an argument against it. I mean, why wouldn't anyone want this feature adding? I do hope it's like someone said that the game was rush out and it will be in the next release.
+1
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  #6  
Old 04-15-2012, 10:49 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Tree_UK View Post
We dont want just COOP servers we want to able to play a COOP from someones PC, for squad training, we want to be able to choose whatever plane we wish to fly and the ones we dont choose are AI controlled, we then want to be able to see the mission results and then have the option to refly or load another COOP mission.
Correct me if I'm wrong, but aren't most of these already available?
Can someone run a server now from their own PC?
Can you choose the aircraft you want to fly, if its available in the mission?
Can AI fly aircraft now in online missions?
Can you refly or load another mission?
Can you start the mission when everyone is ready, when indicated by the Chat or Comms.
Isn't hyperlobby available to meet before the mission?
Can the server set a password so only squad members can join?

I see nothing to stop a squad from practicing a number of different types of missions, but I do see the need for documentation and GUI changes to make it easier to implement, and see no reason that won't be implemented at some point.

Not sure but didn't I read recently that they were rewriting the GUI that may be available by the Sequel, and therefore would overwrite the one in COD.

I'm not aware of all the problems Coop users are having, but I think now that more people will be able to fly the sim, the developers fixing script bugs, releasing documentation, rebuilding the GUI, mission Triggers, and other options in the FMB will make COOP's and progressive online wars far superior to anything we ever had in the original series.
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  #7  
Old 04-15-2012, 11:03 PM
Tree_UK
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Originally Posted by Chivas View Post
Correct me if I'm wrong, but aren't most of these already available?
Can someone run a server now from their own PC?
Can you choose the aircraft you want to fly, if its available in the mission?
Can AI fly aircraft now in online missions?
Can you refly or load another mission?
Can you start the mission when everyone is ready, when indicated by the Chat or Comms.
Isn't hyperlobby available to meet before the mission?
Can the server set a password so only squad members can join?

I see nothing to stop a squad from practicing a number of different types of missions, but I do see the need for documentation and GUI changes to make it easier to implement, and see no reason that won't be implemented at some point.

Not sure but didn't I read recently that they were rewriting the GUI that may be available by the Sequel, and therefore would overwrite the one in COD.

I'm not aware of all the problems Coop users are having, but I think now that more people will be able to fly the sim, the developers fixing script bugs, releasing documentation, rebuilding the GUI, mission Triggers, and other options in the FMB will make COOP's and progressive online wars far superior to anything we ever had in the original series.
The simple answer to your questions are no, you cant do that.
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  #8  
Old 04-15-2012, 11:48 PM
droz droz is offline
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Originally Posted by Tree_UK View Post
The simple answer to your questions are no, you cant do that.
That's incorrect. I can do all of that.
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  #9  
Old 04-16-2012, 01:41 AM
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JG26_EZ JG26_EZ is offline
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Just shoot me now.

"yes it does", "no it doesn't", "yes it does", "no it doesn't".
So much for getting a straight answer these days.

Can someone ring a bell really loud when the patch comes out please.
I don't dare open another single post here at the forum.
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  #10  
Old 04-15-2012, 11:42 PM
HR_Naglfar HR_Naglfar is offline
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Quote:
Originally Posted by Chivas View Post
Correct me if I'm wrong, but aren't most of these already available?
Can someone run a server now from their own PC?
Can you choose the aircraft you want to fly, if its available in the mission?
Can AI fly aircraft now in online missions?
Can you refly or load another mission?
Can you start the mission when everyone is ready, when indicated by the Chat or Comms.
Isn't hyperlobby available to meet before the mission?
Can the server set a password so only squad members can join?
Yes, you can do that.
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