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COD modeling?
Hi.
I´ll start to model some ships and static buildings (water based like AA towers), but in can´t find infos about how the models have be done for COD. There was a guide for IL2 that explained the damage model, LOD states and how the CAPS have to be done and named, but this is outdated. And which file format can they import with COD, does collada work, and which skin format is optimal for COD (TGA, PNG)? So anyone is modeling for COD and can give me this infos? thx, J Last edited by jm2x; 04-11-2012 at 09:02 PM. |
#2
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Skin format for objects is DirectDraw Surface (DDS) file type. http://en.wikipedia.org/wiki/DirectDraw_Surface
You might want to talk to the author of this thread http://www.sas1946.com/main/index.ph...html#msg232770
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 04-12-2012 at 03:50 AM. |
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