I made some tests and now it seems that the truth is somewhere inbetween. NTRK recordings CAN be incorrect if you start recording mid-action, that is when the combat situation has already evolved, (some) fighters are already dogfighting, (some) bombers have already released their bombs/torps, etc. It seems that in the first few seconds the game engine is not fed with all the data it needs to correctly reconstruct the flight situation. Hence the lowered gears on bombers on a torp run and the like. It seems that torps released prior to the start of recording do not show up (and do not detonate) in the replay while doing the same damage invisibly.
Just set up a torp mission with 4 SM79s on a ship, choose external view on plane #3, start recording when #2 releases its torp, watch carefully, and remember when you review the saved track. And report whatever you find.
Cheers
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