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Space Rangers The lavish mix of an intense space RPG with 3D real-time strategy. |
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#1
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I think it would be nice if this FAQ highlighted things that have been changed since the original SR2. (e.g. "The artifact does not repair Vertixes, IMHO-9000, Torpedo apparatus and artifacts." In the first version nanitoids did fix vertexes, etc.)
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#2
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Hi Newcomb,
Good suggestion but unfortunately I don't have vanilla SR2 and I would probably spend my time on another FAQ rather fleshing out differences between old and new SR2. The only thing that you need to know that SR2:Reboot kicks the ass out of SR2 ![]() Thanks for the input though! |
#3
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very good faqs really it was what i used about a month ago (and i still use it sometimes for reference) when i just started to play the game thanks for such a wonderful faqs
i just want to add somethings also with coming of "space rangers 2: a war apart" it maybe better to wait for it then update your faqs ![]() beginning equipment stats depends on your luck (in difficulty setting) with luck set on none u wont get upgraded stuff, larger hulls, etc multi resonators also damage nearby enemies in the beginning trading equipment and medicine btw two planets (where u get the tutorial quest and where u should sell the medicine) is far better than gathering medicine from everywhere result of exploring uninhabited planets depends on your equipment value so its better to not explore them befor u have something real u suggested to bring extera engine and fuel tank i never did this but what realy damage your equipments are electronic cutter and vertixes (as far as i remember) so it may not help that much beacuse this weapons damage your equipment on hold too building military bases may give u more point i am not sure how this work exactly but i am pretty sure i get 120 point once Last edited by omegaweapon; 06-22-2012 at 03:32 PM. |
#4
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Thanks for the info Omegaweapon. I will try to add your findings (as well as the "crazybot" cheat) to the FAQ when I get the time!
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#5
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I don't think this is correct. I believe that different equipment gets "seeded" onto planets at different times. Often the better equipment gets "seeded" later. Often you can search a planet early in the game (e.g. 3302) and later it resets from explored to unexplored within a few years.
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