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#4
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try my correction above, it should work.
GamePlay.gpAirGroups(army) returns AiAirGroup[] AiAirGroup.Candidates returns AiAirGroup[] You need an Actor (AiAircraft) for saytogroup so you should use AiAirGroup.GetItems() returns AiActor[] you get no error because AiAirGroup is also an Actor, but in these case the wrong one. Last edited by FG28_Kodiak; 03-07-2012 at 07:15 AM. |
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