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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Ok but the roll rate and a maneuver performed to the limit in order to avoid being hit by hours six . Does Not allow me to turn around the bandit.
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#2
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What do you not want to do in a FW190 is make a series of hard turns (like you might in a Spitfire, Yak, or Zero) and bleed your energy as the FW190 looses energy in horizontal maneuvers much more quickly. Flying a FW190 requires thinking in the vertical rather than in the horizontal. Offensively you want to use moves like the "wing over" or the "lag pursuit" to follow a bandit through a defensive break turn. Oh and I should mention that such maneuvers are common to other similar aircraft. Each has their own trick but aircraft like the Tempest, P-51 Mustang, P-47 Thunderbolt, and F4U Corsair are all similar in technique to flying the FW190 versus their contemporary opposition.
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#3
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Whilst I do not know the maneuver rolling scissor. You can tell me a site where you can learn the techniques to use with the fw-190A4? Thanks |
#4
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SimHQ has tons of articles on air combat basics.
Rolling scissors: http://www.simhq.com/_air/air_054a.html There are more but that's a good article. Remember that basic air combat maneuvering (ACM) applies to everything from the earliest biplanes to the absolute latest jet fighters. New technologies and performance alter the techniques somewhat but the basics are always the same. So learning the FW190 is a great way to really get a grip on the techniques as it's a bit of a tougher plane to get started with but once you learn it... you can easily apply the technique to other aircraft.
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Find my missions and much more at Mission4Today.com |
#5
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Only thing that I can add to IceFires great advice is fly FULL REAL (online).
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#6
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I'd just like to throw this in here for the sake of discussion, hopefully some of the Team D crew will see this.
While I fully understand the logic behind this change to the A4, having the throttle stop at 88% is a bit... difficult to get used to. As such I'd submit a request that this be changed in 4.11.1 (hopefully?) or 4.12 to allow for full range of throttle 0-100% but still retain the correct rated power for that specific model. |
#7
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Dunno why they dont use 100% throttle for nominal power (1.32 Ata 2400 RPM) and 110% throttle for emergency power ( 1.42 Ata 2700 RPM).
For example Bf 109 G with DB605A had initialy blocked engine power only for nominal 1.3 Ata then in 1943 they unblocked it for emegergency power 1.42 Ata. But other hand derated BMW 801 D still had emergency power ( it had just different power settings then full rated 801): Derated BMW 801D Nominal power - 1.28 Ata 2350 RPM Emergency power - 1.35 Ata 2450 RPM Full rated Nominal power - 1.32 Ata 2400 RPM Emergency power - 1.42 Ata 2700 RPM |
#8
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Thanks |
#9
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He probably meant flying on a server against human opponents with the "CRT=2" option enabled and that enforces all realistic settings. In short, this means:
1. The server and clients cross check and verify the key game files that deal with flight, damage, etc are all the same. 2. Flying against skilled humans that are far more difficult than the "ace" AI. 3. That all realistic settings are enabled and unrealistic settings disabled, which includes: a. External views off. ![]() |
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