![]() |
#11
|
|||
|
|||
![]()
I think it is funny to honor those air-quake pilots as new blood for this long-lasting WW2 combat flight sim. It is quite obvious that those easy gamers has changed the multiplayer of IL2 into an arcade game. Hyperlobby is now occupied by those air quakers. Some of those air-quake servers have been there for more than 4/5 years. But none of their admins has ever considered gradually switching to a more realistic difficulty setting. And I have witnessed those rookie air quakers become ace air quakes after all these years. As long as their community is there, I don't think they will consider switching to a more serious gaming style.
I still cannot find another WW2 flight sim out there that can rival IL2, not even CloD. So where are those veteran simmers now? Why did they leave? If this situation continues, I'm afraid I will soon have to switch to DCS series.
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
#12
|
|||
|
|||
![]()
I think there is a new wave of ez airplane shooters who focus on "playability". Maybe try some of those? Or you could just adjust your difficulty settings in IL-2 to full ez
![]() |
#13
|
||||
|
||||
![]() Quote:
It is possible that in 4.10.1 we missed to add switch for some features but difficulty menu is reworked a lot in 4.11 and I'm sure that you can now enjoy the game as you used to do in the past. Quote:
As far as Bombers/Fighters are concerned new bombing options are maybe a problem from competitiveness point of view but they offer bomber pilots much better simulation than before. So it comes down what is the more important to you in the sim. Quote:
But nevertheless they pay for the game and keep the genre alive. If it's only for hardcore players nobody could make flight sim at reasonable price.
__________________
|
#14
|
|||
|
|||
![]() Quote:
I remember reading advice about it like "chose full real - just do it". I did and haven't looked back. It was hard at times because my situational awareness was next to zero. However, I soon realized that part of the thrill is to develop and maintain your situational awareness. There is no way I would let computer to do that on my behalf. |
#15
|
|||
|
|||
![]() Quote:
Hold on .........the only reason TD introduced the 2 second arming delay on bombs in the first place was to stop DF server pilots wiping out spawn areas and nothing to do with realism, so please don't lets use that as a realism/difficulty option as it was ridiculous in the first place imposing it, and sanity to eventually remove it. If were gong to make a start on changing the way pilots use weapons then start on the canons and machine guns ability to fire at all G limits no freezing hyrul/elec failures. This will add realism to the sim and probably start an immediate argument about weapon g limits as much as the 2 second arming delay imposed on the mud movers. ![]() Thanks again for your support. Also can you check the TD 1C PM I have sent a Pm there but no replies and Monguse isn't around either at the moment thxz. |
#16
|
|||
|
|||
![]()
PM sent
__________________
FA_Monguse |
#17
|
|||
|
|||
![]() Quote:
It was a stop-gap measure that was added before more research into exact bomb-type fusing could be made. The "idiot-repellant" was just a nice bonus. Maybe it was a bit premature to include it at that time, but it certainly became more realistic than what it was before. As a mud-mover myself (I'm a horrible fighter pilot, but I can place bombs really well) I found the update to be enjoyable, and a step in the right direction. I do agree that machine-gun jams would be a great addition. |
#18
|
|||
|
|||
![]() Quote:
Needless to say its water under the bridge. And Thx Guse got the PM. |
#19
|
|||
|
|||
![]() Quote:
__________________
Find my missions and much more at Mission4Today.com |
#20
|
||||
|
||||
![]()
I'll say 90% of them left because of mods. The requirements for equal playing ground are higher on full switch servers.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
![]() |
|
|