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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 02-21-2012, 11:28 AM
Dano Dano is offline
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I'd rather have had what we've had for a year than still be waiting.
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  #12  
Old 02-21-2012, 12:57 PM
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JG52Uther JG52Uther is offline
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Thread clean up. Infractions issued.
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  #13  
Old 02-21-2012, 02:12 PM
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bongodriver bongodriver is offline
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Quote:
Originally Posted by Tree_UK View Post
I am being positive i do believe that the next patch will be a major step forward, as you all know zapatista ardently disagreed with me during development but sadly what I was aying as come to fruition. However a year since release i think we are on the verge of getting what we paid for.

OK Tree, looks like youre getting an appology after all, I shouldn't have aimed a comment at you......genuinely I regret it.

Sorry.
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  #14  
Old 02-21-2012, 02:21 PM
kestrel79 kestrel79 is offline
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Has it been confirmed that the 2nd vehicle video was made with the latest patch? I know the first flak gun one B6 said it was not...but the 2nd one is?

I do notice some of the newer plane engine sounds in the latest video, and the game seems to run at pretty nice fps.
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  #15  
Old 02-21-2012, 03:18 PM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by Dano View Post
I'd rather have had what we've had for a year than still be waiting.
True Story!

+1
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  #16  
Old 02-21-2012, 03:23 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by Dano View Post
I'd rather have had what we've had for a year than still be waiting.
or worse, have nothing in the end because the whole project could have folded. whatever problems the buggy and unfinished initial release caused, it willl be worth the wait in the end, i just cant afford a new pc at the moment just to make that buggy version work well enough to enjoy it like i did the previous 10 yrs of il2 (in particular am missing the long coop sessions)

the fact that luthier within a few months, as an "aside project" while 2 other main aspects are dealt with (complete overhaul of the gfx engine, and work on the Moscow scenery), can add in control of some ground vehicles and artillery, shows the depth of the coding and design that was worked on in the previous years under oleg's vision for the future

now we "just need" the dynamic campaign, working coops, ground AI vehicle traffic and accurate supply lines provisioning troops and airfields etc, dynamic weather,.... ahh and can i have a 1e person controlled torpedo boat please so i can go and sink some big ships with please

its all there under the hood, as long as luthiers small crew peddles hard enough on their little bikes to lead us to the promised land !
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Last edited by zapatista; 02-21-2012 at 03:27 PM.
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  #17  
Old 02-21-2012, 05:48 PM
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Originally Posted by Tree_UK View Post
Thank you, being right twice a day works for me. Genuinely I am sorry you got it all wrong during development I would of been much happier had the game been what you said it would be, your belief and trust in Oleg is to be commended if nothing else. And I would bet he remembers you fondly as well for all the times you defended him.
I have to say, I was maybe one of the most optimistic people around here before the launch. Not so much because of any promises from the devs but more because of the anticipation of a next-gen Il-2 sim which turned out to be both a next-gen sim but also a last-gen (in some cases even "laster-gen" ) sim. Guess I should have known better, guess I was relying too much on the devs track record, guess my expectations were too high, shame on me I guess. Oh well, things are looking up and my expectations for the sequel are considerably lower so I won't be disappointed again.
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  #18  
Old 02-21-2012, 05:50 PM
Insuber Insuber is offline
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If I had get a cent for every time I checked in here to look for news since October 2007, I would be rich by millions. Thank you devs for this enriching thought.

Cheers,
ins
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  #19  
Old 02-21-2012, 06:19 PM
Blackdog_kt Blackdog_kt is offline
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Negative observations about the sim are acceptable as long as they are:

a) documented
b) well-spoken/polite
c) useful (eg, bug reports/how to reproduce bugs/workarounds, etc).

Running around repeating "i was right" doesn't qualify, especially if it means repeating the same things on every thread, no matter how related or not, and sh*tting over everyone's parade in the process, with no concern for what other users might want to discuss in a thread they took the time to start. You are not superior to them, they have just as much right to voice their opinions here. This forum's purpose is not so a handful of people on both sides can argue for the sake of arguing and drown out the majority and i'll be damned if i stand by and tolerate it.

I don't know how else to say it. Tree, if you want to gloat about the accuracy of your predictions start your own thread in the pilot's lounge. Everyone who feels compelled to answer to him should do it in that thread. You shall not dominate the forums to the expense of the majority here.

I'm seriously fed up with the total disregard some of you display for your fellow forum members and the hindrance you pose to them using the forum and because of this, PMs to the tune of "i'm sorry, i take it back" are not accepted anymore because they've been proven unreliable and insincere one time too many.

Offending parties, you have a day to edit the relevant posts yourselves before i delete them and talk to the other mods about instituting a new infraction type: repeatedly preventing other users from using the forum by pulling everything off-topic.
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  #20  
Old 02-21-2012, 06:26 PM
Tavingon Tavingon is offline
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+1 Three cheers, keep up the good work lads
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