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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 02-20-2012, 06:01 PM
Chivas Chivas is offline
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Good thing you weren't in a real war you would have died of boredom before someone to kill you.
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  #32  
Old 02-20-2012, 06:17 PM
pupo162 pupo162 is offline
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Quote:
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Good thing you weren't in a real war you would have died of boredom before someone to kill you.
that comment made next to zero logic.
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  #33  
Old 02-20-2012, 06:18 PM
Dano Dano is offline
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Quote:
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that comment made next to zero logic.
It didn't need to
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  #34  
Old 02-20-2012, 06:40 PM
Chivas Chivas is offline
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Quote:
Originally Posted by pupo162 View Post
that comment made next to zero logic.
No point in trying to explain it too you.
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  #35  
Old 02-20-2012, 06:52 PM
pupo162 pupo162 is offline
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Quote:
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No point in trying to explain it too you.
why?
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  #36  
Old 02-20-2012, 07:25 PM
zipper
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Graphics and realism are always important in a flight sim, but ultimately, which ever one you choose, it is a game and will be *played* like one by the majority of customers if it is successful. You have to be able to jump in a plane and fly to the fight and shoot the baddies in a *seemingly* realistic way while at the same time not having too big a learning curve. As a real world taildragging pilot I see CloD as being only somewhat closer to realistic flying than other games but it too falls short enough to prevent me from forgetting that its just a computer game. It will be interesting to see how World of Planes does in the market.


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  #37  
Old 02-21-2012, 04:42 AM
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Ribbs67 Ribbs67 is offline
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Quote:
Originally Posted by Chivas View Post
Good thing you weren't in a real war you would have died of boredom before someone to kill you.
Lmao.... Chivas.. that was "classic!".. mind if I use that Quote in my Sig?
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  #38  
Old 02-21-2012, 12:59 PM
Sutts Sutts is offline
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Quote:
Originally Posted by zipper View Post
As a real world taildragging pilot I see CloD as being only somewhat closer to realistic flying than other games but it too falls short enough to prevent me from forgetting that its just a computer game. It will be interesting to see how World of Planes does in the market.
I'd be very interested to know your view on what you think is missing from CloD in terms of the feeling of realistic flying. Missing tubulence perhaps?

Thanks
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  #39  
Old 02-21-2012, 01:06 PM
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Prop wash?
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  #40  
Old 02-21-2012, 02:01 PM
recoilfx recoilfx is offline
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collision model.

Landing gear/traction model.
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