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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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Thread Tools | Display Modes |
#11
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Hmm in both files I have this for devicetype just before your error:
1.520 0 [Render] DeviceType=1; vs=FFFE0200 10.197 0 [Render] HWVP device created So that makes it sound like the problem is with the video card or its installation. Try running DXDIAG (Start -> Run -> DXDIAG ) and click on the Display tab and see if there is anything blank or Disabled or Not Found or Error or something. You might also try re-installing your video card driver (latest version of course). What kind of vid card do youhave? And do you have a dual-core machine? If so, you might try setting the processor affinity to a single cpu for the game. |
#12
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My video card is a NVIDIA GeForce Go 7400. I updated the drivers and tried to change the processor affinity. Both failed. I even tried to run it in Windows 2000 compatability mode with no luck.
I did find one thread where someone said they had this problem and contacted "tech support". He/she said they were told to go to Microsoft and "download some program", which they did and it now works. Of course they didn't mention which program it was. This may or may not be the solution, but I don't know what program it is that I should download and try. |
#13
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well either get the user to spill the beans or try contacting tech support. good luck.
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#14
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They may be speaking of the C library. go here
http://www.fantasywars-thegame.com/index_uk.html go to bonus and pick demo. Then download the extra file needed if you cannot run demo. |
#15
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i totally forgot this thread =)
now, heres my Generals_Debug.log (from German Demo) (just removed some unnecessary lines, post got to much charactes =) Code:
1.2810: <* AppStartup BEGIN 1.2810: [Startup] [.\MainGame\Main.cpp,263,AppStartup] >>>>>>>>>>>> AppStartup() starting... 1.4060: Media path: 'E:\Fantasy Wars Demo\Data/' 1.4690: StartupInfo: STARTUP_NORMAL, isSafeMode =0 1.4690: Video mode: Config 1.4690: [Startup] [.\MainGame\Main.cpp,312,AppStartup] >>>> Files & folders setup started in 0.1870 s 1.4690: FS game mode: normal 1.4690: p0 1.4690: 9.2190: --- building media hash 9.2190: --- hash=da 39 a3 ee 5e 6b 4b 0d 32 55 bf ef 95 60 18 90 af d8 07 09 9.2190: ModuleFile_c initialized in 7.75 sec 9.2340: SetS ~[net_battle_server] [thebloody.net], variable not found 9.2340: SetS ~[net_server_name] [127.0.0.1], variable not found 9.2340: SetS ~[net_client_name] [test], variable not found 9.2340: SetF ~[net_battle_port] [5432.000000], variable not found 9.2340: SetF ~[net_port] [5432.000000], variable not found 9.2340: SetF ~[net_replicate_packet_size] [1024.000000], variable not found 9.2340: SetF ~[net_debug_level] [0.000000], variable not found 9.2340: SetF ~[net_debug_src] [0.000000], variable not found 9.2340: SetF ~[cl_classic_controls] [1.000000], variable not found 9.2340: SetF ~[cl_camera_adjusting] [0.000000], variable not found 9.2340: SetF ~[cl_compass] [1.000000], variable not found 9.2340: SetF ~[cl_force_eng] [1.000000], variable not found 9.2340: SetF ~[r_strips] [0.000000], variable not found 9.2340: SetF ~[r_hwcursor] [1.000000], variable not found 9.2340: SetF ~[r_debug_query] [0.000000], variable not found 9.2340: SetF ~[d_prefetch] [0.000000], variable not found 9.2340: SetF ~[d_prefetchspells] [1.000000], variable not found 9.2340: SetF ~[d_sleep] [-1.000000], variable not found 9.2340: SetF ~[d_vmem_impaired] [0.000000], variable not found 9.2970: [Startup] [.\MainGame\Main.cpp,333,AppStartup] >>>> Configuration & file modules started in 7.8280 s 9.3280: [Startup] [.\MainGame\Main.cpp,349,AppStartup] >>>> Profiles started in 0.0320 s 9.3280: [AppWin] AppFullScreenCallback: Set fullscreen style 9.3280: [Startup] [.\MainGame\Main.cpp,365,AppStartup] >>>> Video setup - first part started in 0.0000 s 9.3440: ModuleTimer_c initialized in 16.58 sec 9.4060: [Render] RenderInit() 9.4060: [Render] RenderSwitchMode: 1024x768, windowed=0 9.4060: [Render] window style: 94000000 9.4060: [Render] window ex style: 00000000 9.4060: [Render] iAdapterToUse=0 tDeviceType=1 9.4060: [Render] DeviceType=1; vs=FFFE0300 10.0780: [Render] HWVP device created 10.0780: [Render] NotifyDeviceFound 10.1250: [Render] pass 1 done in 0.0430, 0 of 0 objects processed 10.1250: [Render] pass 2 done in 0.0431, 0 of 0 objects processed 10.1250: [Render] NotifyDeviceFound done in 0.0432 sec: init=0.0000 and render=0.0000 10.1250: [Render] g_bShouldResize = false; 15.4690: [Render] [Info] Disable FSAA mode from tbm.ini, hsample 1.5, vsample 1.5 15.7190: ModuleRender_c initialized in 6.38 sec 15.7340: [Startup] [.\MainGame\Main.cpp,381,AppStartup] >>>> Render module started in 22.9859 s 15.7340: [Startup] [.\MainGame\Main.cpp,386,AppStartup] >>>> Shaders library started in 0.0001 s 15.7340: Set shadowmap size to 1024 15.7340: [Startup] [.\MainGame\Main.cpp,393,AppStartup] >>>> Video setup - second part started in 0.0022 s 15.7340: [Startup] [.\MainGame\Main.cpp,397,AppStartup] >>>> WinEx started in 0.0001 s 15.7340: [Startup] [.\MainGame\Main.cpp,410,AppStartup] >>>>>>>>>>>> AppStartup() started in 31.0353 s 15.7340: [Startup] [.\MainGame\Main.cpp,414,AppStartup] >>>> Add(ShadowUpdate) started in 0.0001 s 15.7340: <* AppStartup END 15.7340: [AppWin] AppStartup completed in 31.05 sec 15.7340: [Startup] [.\WorldViews\StaticViewData.cpp,36,Init] >>>>>>>>>>>> StaticViewData::Init starting... 15.7650: [Startup] [.\WorldViews\StaticViewData.cpp,40,Init] >>>> animDefinitions started in 0.0379 s 15.7970: [Startup] [.\WorldViews\StaticViewData.cpp,44,Init] >>>> unitFormations started in 0.0348 s 15.8120: [Startup] [.\WorldViews\StaticViewData.cpp,48,Init] >>>> animMetaGroups started in 0.0096 s 15.8120: [Startup] [.\unitAvatarClass.cpp,841,InitFrom] >>>>>>>>>>>> UnitAvatarClassSet starting... 15.9370: [Startup] [.\unitAvatarClass.cpp,849,InitFrom] >>>> TXML started in 0.1183 s 15.9370: [Startup] [.\unitAvatarClass.cpp,860,InitFrom] >>>> Common data started in 0.0002 s 15.9530: [Startup] [.\unitAvatarClass.cpp,871,InitFrom] >>>> Parts file enumeration started in 0.0193 s 16.2500: [Startup] [.\unitAvatarClass.cpp,899,InitFrom] >>>> Avatar classes started in 0.3007 s 16.2650: [Startup] [.\WorldViews\StaticViewData.cpp,52,Init] >>>> unitClasses started in 0.4447 s 16.2650: [Startup] [.\WorldViews\StaticViewData.cpp,54,Init] >>>>>>>>>>>> StaticViewData::Init started in 0.5270 s 16.2650: SystemGameStateInfo::Init(): GameState_AppStartup 16.2650: [GameStates] [.\GameStates\SystemLayer\GameStateManager.cpp,666,ActivateState] activating GameState_AppStartup... 16.2650: [.\CursorManagement.cpp,64,InitHWCursor] 32 32 16.3900: [GUI] [.\SystemLevel\Cursor\HWCursor.cpp,54,RegisterImage] Cannot load cursor 'cursor_attach' (Data\SkinnedGUI\Cursors\cursor_attach.cur) 16.7500: [GUI] [.\CursorManagement.cpp,117,ChangeCursor] Hardware cursor selected 16.7970: <* GameState_AppStartup BEGIN 16.7970: [Startup] [.\GameStates\GameState_AppStartup.cpp,116,OnProcessState] >>>>>>>>>>>> GameState_AppStartup() starting... 16.8280: Localizer started but not initialized 16.9370: [Startup] [.\GameStates\GameState_AppStartup.cpp,140,OnProcessState] >>>> Localization started in 0.1396 s 17.0310: [DirectInput] SetCooperativeLevel function failed: hr=0x80004001 17.0310: [DirectInput] Failed to initialize keyboard Code:
0.000 0 Media path: 'E:\Fantasy Wars Demo\Data/' 0.062 0 FS game mode: normal 0.062 0 p0 7.812 0 --- building media hash 7.812 0 --- hash=da 39 a3 ee 5e 6b 4b 0d 32 55 bf ef 95 60 18 90 af d8 07 09 7.812 0 ModuleFile_c initialized in 7.75 sec 7.828 0 SetS ~[net_battle_server] [thebloody.net], variable not found 7.828 0 SetS ~[net_server_name] [127.0.0.1], variable not found 7.828 0 SetS ~[net_client_name] [test], variable not found 7.828 0 SetF ~[net_battle_port] [5432.000000], variable not found 7.828 0 SetF ~[net_port] [5432.000000], variable not found 7.828 0 SetF ~[net_replicate_packet_size] [1024.000000], variable not found 7.828 0 SetF ~[net_debug_level] [0.000000], variable not found 7.828 0 SetF ~[net_debug_src] [0.000000], variable not found 7.828 0 SetF ~[cl_classic_controls] [1.000000], variable not found 7.828 0 SetF ~[cl_camera_adjusting] [0.000000], variable not found 7.828 0 SetF ~[cl_compass] [1.000000], variable not found 7.828 0 SetF ~[cl_force_eng] [1.000000], variable not found 7.828 0 SetF ~[r_strips] [0.000000], variable not found 7.828 0 SetF ~[r_hwcursor] [1.000000], variable not found 7.828 0 SetF ~[r_debug_query] [0.000000], variable not found 7.828 0 SetF ~[d_prefetch] [0.000000], variable not found 7.828 0 SetF ~[d_prefetchspells] [1.000000], variable not found 7.828 0 SetF ~[d_sleep] [-1.000000], variable not found 7.828 0 SetF ~[d_vmem_impaired] [0.000000], variable not found 7.922 0 [AppWin] AppFullScreenCallback: Set fullscreen style 24.519 0 ModuleTimer_c initialized in 16.58 sec 24.588 0 [Render] RenderInit() 24.588 0 [Render] RenderSwitchMode: 1024x768, windowed=0 24.588 0 [Render] window style: 94000000 24.588 0 [Render] window ex style: 00000000 24.590 0 [Render] iAdapterToUse=0 tDeviceType=1 24.590 0 [Render] DeviceType=1; vs=FFFE0300 25.263 0 [Render] HWVP device created 25.264 0 [Render] NotifyDeviceFound 25.307 0 [Render] pass 1 done in 0.0430, 0 of 0 objects processed 25.307 0 [Render] pass 2 done in 0.0431, 0 of 0 objects processed 25.307 0 [Render] NotifyDeviceFound done in 0.0432 sec: init=0.0000 and render=0.0000 25.307 0 [Render] g_bShouldResize = false; 30.646 0 [Render] [Info] Disable FSAA mode from tbm.ini, hsample 1.5, vsample 1.5 30.897 0 ModuleRender_c initialized in 6.38 sec 30.910 0 [AppWin] AppStartup completed in 31.05 sec 32.208 0 [DirectInput] SetCooperativeLevel function failed: hr=0x80004001 32.210 0 [DirectInput] Failed to initialize keyboard PROGRAM IS CRASHED!!! Exception code: C0000005 ACCESS_VIOLATION Fault address: 01EDED85 00:02080040 E:\Fantasy Wars Demo\fw.exe Registers: EAX:00000000 EBX:00000001 ECX:00002AE7 EDX:00139381 ESI:00000002 EDI:0593DC90 CS:EIP:001B:01EDED85 SS:ESP:0023:00139494 EBP:00000006 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010246 MM0 = 001399a0be2bb6c0 MM1 = bbb405380000002c MM2 = 0000000000139834 MM3 = abd5ca7880535519 MM4 = b000000000000000 MM5 = 9304000000000000 MM6 = da7a640000000000 MM7 = 9cfe45867d5b4800 Call stack: Address Frame Function SourceFile 01EDED85 00000006 My other System-Specs: AMD Athlon64 X2 4200+ ASRock 939Dual-SATA2 2GB G.Skill Ram (2.5-3-3-6) ASUS GF7800GT 256MB RAM Microsoft Natural 4000 Keyboard Logitech G5 Mouse everything with the lastest official and stable drivers, no betas oder hacked/third party drivers. |
#16
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Quote:
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