Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 02-06-2012, 10:39 AM
Red Dragon-DK Red Dragon-DK is offline
Approved Member
 
Join Date: Oct 2007
Location: Denmark
Posts: 213
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
By the way Red

I added Buchon's settings to the JSGME selection some time ago.. You can dl ver 2.4 here

JSGME FXAA and SMAA utils

Enjoy

Thanks Ace.

I will download those and try them out today.

Cheers
  #52  
Old 02-06-2012, 12:16 PM
icarus icarus is offline
Approved Member
 
Join Date: Aug 2011
Posts: 323
Default

Quote:
Originally Posted by mazex View Post
That's the point, games with 100 times the budget of CloD do get released without it today,

Mazex
Some don't have it in GUI, but not many get release with no video card able to force it, even in 2012.

Last edited by icarus; 02-06-2012 at 12:20 PM.
  #53  
Old 02-06-2012, 02:19 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by icarus View Post
I have no hardware issues.
Maybe, but all we know for sure is that there are people with settings and setups like yours that are not having the issues you are having.

Quote:
Originally Posted by icarus View Post
But your res is really low.
Disagree 100%

Quote:
Originally Posted by icarus View Post
1024 vertical res is WAY lower than mine.
As your 2650 horizontal res is WAY lower than mine (3840)

Quote:
Originally Posted by icarus View Post
Perhaps you are just used to low quality.
Nope, as noted above I just prefer a wider peripheral view

Quote:
Originally Posted by icarus View Post
SWTOR has it CoD does not. Proves the op is wrong.
Ill take your word that it has it, but based on the link it requires a hack, as in not aval to all via the GUI.

But your still missing the whole point here.. That being that upon release SWTOR did not have it, just like CoD did not have it. And SWTOR has a much lager budget and team than CoD.

Quote:
Originally Posted by icarus View Post
AA makes a big difference in picture quality and to deny it is just dishonest or incorrect, otherwise you would not have gone to all the trouble to find alternative solutions.
I noticed you didn't provide a quote of me saying that it does not make a big difference

Do you know why you didn't quote me saying that?

Because I never said that.
  #54  
Old 02-06-2012, 02:22 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by tintifaxl View Post
What grafics settings have you got?
As in-game settings or Nvidia settings?
  #55  
Old 02-06-2012, 02:48 PM
tintifaxl tintifaxl is offline
Approved Member
 
Join Date: Aug 2010
Posts: 387
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
As in-game settings or Nvidia settings?
Both, if possible? I'd really like to try them out as my GTX 570 has a few slowdowns now and then at 1920x1080. Thank you in advance.
  #56  
Old 02-06-2012, 03:10 PM
ParaB ParaB is offline
Approved Member
 
Join Date: Mar 2010
Location: Germany
Posts: 205
Default

Quote:
Originally Posted by mazex View Post
Well, I played SWTOR a lot in December when it was released and then it did not have it, even though it had an option in the settings it did not work, just like CloD.
Sorry, but you're wrong. SWTOR didn't offer an in-game FSAA option, but you could implement FSAA through the drivers without problems. At least for NVIDIA cards.

CloD still doesn't work with FSAA unless you use the FXAA injector, which is still just a workaround and no real substitute for workign FSAA.

But the apologizers will, as usually, continue their "it's fine, be sure" song. Nothing new here.
  #57  
Old 02-06-2012, 03:36 PM
Kankkis Kankkis is offline
Approved Member
 
Join Date: Mar 2011
Location: Turku, Finland
Posts: 584
Default

Quote:
Originally Posted by ParaB View Post
Sorry, but you're wrong. SWTOR didn't offer an in-game FSAA option, but you could implement FSAA through the drivers without problems. At least for NVIDIA cards.
worked with Ati too from launch.
  #58  
Old 02-06-2012, 03:56 PM
icarus icarus is offline
Approved Member
 
Join Date: Aug 2011
Posts: 323
Default

Quote:
Originally Posted by ACE-OF-ACES View Post
Maybe, but all we know for sure is that there are people with settings and setups like yours that are not having the issues you are having.


Disagree 100%


As your 2650 horizontal res is WAY lower than mine (3840)


Nope, as noted above I just prefer a wider peripheral view


Ill take your word that it has it, but based on the link it requires a hack, as in not aval to all via the GUI.

But your still missing the whole point here.. That being that upon release SWTOR did not have it, just like CoD did not have it. And SWTOR has a much lager budget and team than CoD.


I noticed you didn't provide a quote of me saying that it does not make a big difference

Do you know why you didn't quote me saying that?

Because I never said that.
Your horizontal is high in pixel count as you are running a multi monitor res. 1024 on a monitor is very low res or very small image. Both inferior to mine. Wrong again dude, even the total pixels are much smaller than 2650 x 1600.

Wrong again, not missing the point. SWTOR was always able to force it with the videocard drivers with a config hack. Unlike CoD.

Wrong again, I was not talking about you I was refering to post #30, that is why I did not quote you. Although you did say I might have shimmering due to a hardware problem which is also completely wrong.

You are wrong a lot.

Last edited by icarus; 02-06-2012 at 04:09 PM.
  #59  
Old 02-06-2012, 04:45 PM
mazex's Avatar
mazex mazex is offline
Approved Member
 
Join Date: Oct 2007
Location: Sweden
Posts: 1,342
Default

Quote:
Originally Posted by ParaB View Post
But the apologizers will, as usually, continue their "it's fine, be sure" song. Nothing new here.
And the glass half empty horde will stand in the bar arguing with the bartender while the rest get drunk and try have a good time even though the new chairs are a bit wickety
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas
  #60  
Old 02-06-2012, 08:39 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by icarus View Post
Your horizontal is high in pixel count
Agreed 100%

My horizontal pixel count is higher than your horizontal pixel count

Put another way, you only have 69% of the horizontal pixel that I have

Where

69% = 100*(2650/3840)

Quote:
Originally Posted by icarus View Post
1024 on a monitor is very low res
Agreed 50%

My vertical pixel count is is lower than your vertical pixel count

Put another way, I only have 64% of the vertical pixels that you have

Where

64% = 100*(1024/1600)

Quote:
Originally Posted by icarus View Post
or very small image.
Disagree 100%

And note you are switching between talking about the resolution to talking about the image size

And in that regard my setup puts yours to shame!

I have a much lager view (image size) than yours!

Size wise I 'choose' horizontal (perihelial) over vertical..

Why you ask?

Well it should be apparent, but allow me to explain just encase it is not

A larger vertical view means you can see more of your cockpit floor and top of your canopy (your case)
A larger horizontal view means you can see more of the useful sky, what is left and right of you (my case)

Of the two

I think we can all agree that seeing a plane to your left or right (horizontal), at any time, is more useful information

More useful than the context of your cockpit floor, like the visual position of your rudder pedals.

Quote:
Originally Posted by icarus View Post
Both inferior to mine.
Sorry, but that is incorrect

As you can see above, your horizontal pixel count is only 69% of mine, thus your horizontal pixel count is inferior to mine

Quote:
Originally Posted by icarus View Post
Wrong again dude,
Really?

I noticed you didn't provide a quote of something I said that was wrong

Do you know why you didn't quote me?

Because I didn't say anything that was wrong.

Quote:
Originally Posted by icarus View Post
even the total pixels are much smaller than 2650 x 1600.
Agreed 100%

My total pixel count is lower than your total pixel count

But not by much..

Put another way, I only have 93% of the total number

3932160 = 3840 x 1024
4240000 = 2650 x 1600

93% = 100*(3932160/4240000)

Quote:
Originally Posted by icarus View Post
Wrong again, not missing the point. SWTOR was always able to force it with the video card drivers with a config hack. Unlike CoD.
Nope your still missing it.. And the fact that it was a hack and not part of the GUI proves it

Quote:
Originally Posted by icarus View Post
Wrong again,
Really?

I noticed you didn't provide a quote of something I said that was wrong

Do you know why you didn't quote me?

Because I didn't say anything that was wrong.

Quote:
Originally Posted by icarus View Post
I was not talking about you I was referring to post #30, that is why I did not quote you.
Did not a could not

Quote:
Originally Posted by icarus View Post
Although you did say I might have shimmering due to a hardware problem which is also completely wrong.
Maybe, but all we know for sure is that there are people with settings and setups like yours that are not having the issues you are having.

Quote:
Originally Posted by icarus View Post
You are wrong a lot.
Just to be clear

For those who may be reading this..

Note that icarus has yet to quote anything I said that would qualify as being wrong

As for what he 'thinks' I said or saying.. Well I can not be held responsible for that

Last edited by ACE-OF-ACES; 02-06-2012 at 08:59 PM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:43 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.