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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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You could try lower level bombing to gain accuracy, England early in the war had little AA so this shouldn't be any riskier? One day, i'm going to have to live up to my name .. ![]() .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
#2
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Sorry, I just have to nip this in the bud to avoid the devs thinking there is no problem.
If you level bomb in the HE-111 the historically correct way (e.g. gunsight fixed on target, correct altitude above target entered and TAS entered as sight velocity) YOU WILL MISS. You will hit short every single time. To hit the target you have to misuse the sight. I would not mind seeing some randomness thrown in to better resemble wartime conditions but this should be a +/- effect, not simply minus and by exactly the same margin each time. |
#3
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Meaning, the only thing that will probably change if we get a Wellington is the available payload and maybe a more stable (and more sluggish) platform ![]() |
#4
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i fly the H111 and Ju88 most time in the game, mainly on ATAG server... u dont need calculate so much IAS <-> TAS...TAS<-> MPH... the target cross do not shows the impact point of the first bomb, it shows the impact of nearly the last bomb of a intervall drop, imo
i drop 8 *250kg Intervall of 8 , distance 40m...... since i use it in that way, correct height and IAS, i have a high hit qoute in the H111, seems to be reserved, like a few things in the game ![]() but i still prefer the mighty Ju88 and dive bomb, h111 i use for afk flights :p Last edited by Heinz Laube; 02-09-2012 at 12:16 AM. |
#5
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#6
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correct trim. target cross not moves, last bomb hit the cross and bombs explodes backwards edit: same result from 4000m Last edited by Heinz Laube; 02-09-2012 at 02:36 PM. |
#7
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#8
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i think it all happend, coz the missing part on the lotfe in game is to correct the "trail angle" (bomb trajectory) in german "Rücktriftwinkel"
that a important input for the Lotfe, a example: the german L.Dv.8/1 says: The SC 250 will be hit the targetarea 292m too short, if u drop from 4000m and 300kmh IAS... without calculate the angle.. would be make a sense in the game... correct way in the game....Height in Meters, IAS to TAS , then move the target cross around 250m behind the target, to compensate the missing angle... |
#9
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Hi,
This is a link into the book online: Der-Bombenwurf-Teil-1-Grundbegriffe-des-Bombenwurfs On Page 17 is a drawing, introducing the parameter "Rücktriftwinkel". This is the additional displacement to the back caused by air resistance. On the bomb sight of the He-111 is a dial for the Rückdriftwinkel but it is not functional in the simulation. On page 21 is a table and a graph to get the Rückdriftwinkel depending on altitude and speed. The values are different for horizontal or vertical mount of the bombs (see page 19). It looks to me as if the Rückdriftwinkel is not simulated. To get this fixed would need one additional parameter simulated on the dial and in the lotfe plus a graph or table with the values available at the bomb sight. Last edited by nadasero; 02-20-2012 at 10:53 PM. |
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