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  #1  
Old 01-13-2012, 01:04 AM
Codex Codex is offline
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errrr .... unless I've missed something here, CloD shouldn't work using OpenGL at all. It was originally based on DX only. Unless they've got legacy code from IL-1946 in there.
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Old 01-13-2012, 01:44 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by Codex View Post
errrr .... unless I've missed something here, CloD shouldn't work using OpenGL at all. It was originally based on DX only. Unless they've got legacy code from IL-1946 in there.
One thing for sure.. the legacy DX11 code is in CoD. That is to say you can set it to D3D11_0 and it will run the DX11 'feature levels'.. But It is not recomended! 1C stated that at the time of release, MS had some issues with the DX11 feature levels, thus 1C downgraded the featue levels to DX10.. Which is doable since the DX11 API supports DX9 threw DX11 feature levels
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Last edited by ACE-OF-ACES; 01-13-2012 at 07:41 PM.
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Old 01-13-2012, 02:08 AM
CharveL CharveL is offline
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Its a fresh engine written for D3D so it probably works via a OGL wrapper somehow which inevitably is much slower.
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Old 01-13-2012, 06:51 PM
Avala Avala is offline
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Quote:
Originally Posted by Codex View Post
errrr .... unless I've missed something here, CloD shouldn't work using OpenGL at all. It was originally based on DX only. Unless they've got legacy code from IL-1946 in there.
Tzing tzing tzing!!! We got the winner! (that would explain why "the cliffs" itself are just a objects and not integral part of the terrain)
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  #5  
Old 01-13-2012, 07:08 PM
KG26_Alpha KG26_Alpha is offline
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I don't see any "calling" OGL libraries only DX


Last edited by KG26_Alpha; 01-13-2012 at 07:19 PM.
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  #6  
Old 01-13-2012, 09:31 PM
Codex Codex is offline
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What's puzzling me is they're still seeing graphics on the screen after changing the config setting to OpenGL
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  #7  
Old 01-13-2012, 10:09 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Codex View Post
What's puzzling me is they're still seeing graphics on the screen after changing the config setting to OpenGL
Simple: CloD reverts to Dx9 or Dx10.

No big deal.
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Old 01-14-2012, 01:01 PM
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FFCW_Urizen FFCW_Urizen is offline
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That would have been my guess too, probably using DX9 instead of DX10, which might explain why some people get an increase in performance, whilst others don´t.
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Old 01-15-2012, 12:18 PM
FrostGuru FrostGuru is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
CloD reverts to Dx9 or Dx10.
Correct!
You can also Set Render=BungaBunga, it has no effect!
Each setting which are not DX9_0/1 or DX10_0 /1 are ignored and the lowest common settings are used and this is DX9.
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Old 01-15-2012, 12:28 PM
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bongodriver bongodriver is offline
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WHAT!!! no bungabunga api support? thats just typical....another broken promise!!
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