Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Server set loadouts!
Leave it alone! 79 52.67%
Allow custom setups to be generated and enforced by the server mods 47 31.33%
I don't care! 24 16.00%
Voters: 150. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #31  
Old 01-09-2012, 11:02 PM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

Quote:
Originally Posted by ATAG_Doc View Post
Jaws

I have magic bullets and silver ones in my ammo belt.

I grew up in Transilvania. I'll stay the heck away from you!!!!
__________________
----------------------------------------
Asus Sabertooth Z77
i7 3770k@4.3GHz+ Noctua NH D14 cooler
EVGA GTX 780 Superclocked+ACX cooler.
8GB G.Skill ripjaws DDR3-1600
Crucial M4 128GB SSD+Crucial M4 256GB SSD
Seagate 750GB HDD
CH Fighterstick+CH Pro pedals+Saitek X45
Win7 64bit
Reply With Quote
  #32  
Old 01-10-2012, 05:55 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Loadouts should not be enforced, they should be restricted.

Specifically speaking about belts, there should be an option for mission designer to specify max allowed percentage of every bullet type in loudout (taking into account all guns on plane), and a fallback belt (in case user belt violates the limits). I.e.:

Steel AP - 100%
Tracer - 100%
Tungsten AP - 30%
Fallback belt: [Steel AP, Steel AP, Steel AP, Tracer]

That way various custom belts could be made, and spraying of rare things like Tungsten could be prevented.
Reply With Quote
  #33  
Old 01-10-2012, 09:14 AM
TomcatViP TomcatViP is offline
Approved Member
 
Join Date: Aug 2010
Posts: 1,323
Default

Quote:
Originally Posted by ZaltysZ View Post
Loadouts should not be enforced, they should be restricted.

Specifically speaking about belts, there should be an option for mission designer to specify max allowed percentage of every bullet type in loudout (taking into account all guns on plane), and a fallback belt (in case user belt violates the limits). I.e.:

Steel AP - 100%
Tracer - 100%
Tungsten AP - 30%
Fallback belt: [Steel AP, Steel AP, Steel AP, Tracer]

That way various custom belts could be made, and spraying of rare things like Tungsten could be prevented.
+1
Reply With Quote
  #34  
Old 01-10-2012, 09:43 AM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by Jaws2002 View Post
Are you sure all mission makers know exactly the historical ammo loadout for every gun in every plane we have?
no. but i dont think this feature would be implemented in every mission either. And this could be use not only to force uber realsitic beltings, but it could ban uber unrealsitic ones, like 100% incendiary.
Reply With Quote
  #35  
Old 01-10-2012, 09:49 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by pupo162 View Post
no. but i dont think this feature would be implemented in every mission either. And this could be use not only to force uber realsitic beltings, but it could ban uber unrealsitic ones, like 100% incendiary.
Acctually my "uber incendiary" E1 setup was nor far off from what was actually used apparently, so I have now changed it. My E4 has had a historically correct cannon belt for months now and just updated the machine gun belt
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #36  
Old 01-10-2012, 10:23 AM
Stirwenn Stirwenn is offline
Approved Member
 
Join Date: Mar 2011
Posts: 91
Default

Loadout belts may not be prohibited, restricted or enforced ! they should simply work as set in the game and it's rarely the point !
Reply With Quote
  #37  
Old 01-10-2012, 05:39 PM
JG5_emil's Avatar
JG5_emil JG5_emil is offline
Approved Member
 
Join Date: Jul 2010
Posts: 331
Default

Quote:
Originally Posted by pupo162 View Post
well, im not sure why this is tending to the "leave it alone".


As with many things thsi sim is related to "options". One may choose to take a bomb i ntheir sortie. one may chosoe to take incendiarys, and another may choose to fly half a fuel depot. this is nice, i like it, but there is a time and a place for everithing.

But then again, options make the game somewhat arcadish to an extreme. as a radical example, let me just say some people think all planes should be availabe to all teams. thats ok in a all dogfight server like Grijos. but who would want to fly in Repka if such choices were available?


my point is, there will be a time where we , players who seek realism, will want it to be there, and we will not want it to be spoiled by someone who wants to simple pick the best combo.

i believe mission builders should have the option to "limit fuel, limit ammo, limit bombs etc" so more complex and realsitic scenarios could be created.

Hipothecly, if i flew a SEOW campaign i would like to see enforced a 100% fuel take off + "you can only chosoe this 2 possible ammo loadouts."

Im not saying this should be aplied to every ocasion, i jsut want the option for it ot be there, so if the need comes its there. Putting it on dogfight air quake servers would be a overuse of this feature, and most people are looking in that scenario.


well, that said, cheers.
That is our opinion as well. More options can't be a bad thing can it....in IL2 things were removed rather than giving us an option instead. I oftened wondered if that was so they didn't upset those people who wanted to be classed as 'Full Real'.
Reply With Quote
  #38  
Old 01-10-2012, 05:50 PM
BRIGGBOY BRIGGBOY is offline
Approved Member
 
Join Date: Jan 2010
Location: Brigg in Lincolnshire
Posts: 275
Default

it wouldnt bother me if they were not enforced as there is quite allot to sort out first but i do think we should use the same belt set ups as the real pilots did
Reply With Quote
  #39  
Old 01-10-2012, 06:03 PM
von Pilsner von Pilsner is offline
Approved Member
 
Join Date: Apr 2011
Posts: 377
Default

Quote:
Originally Posted by pupo162 View Post
well, im not sure why this is tending to the "leave it alone".
Because when we said the head shake in the cockpit was a bit too much it was not toned down, it was removed.
Reply With Quote
  #40  
Old 01-10-2012, 06:11 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

The historical cockpit instruments were removed from the hurri and spit when four ppl complained!!!
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:15 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.