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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 04:52 PM
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Catseye Catseye is offline
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Quote:
Originally Posted by JG52Krupi View Post
WRONG not anymore..there are more and more 109/110 and others covering Manston and therefore Ramsgate due to the presence of the Spit 2 there FACT!

When I spawned at Ramsgate there was a few 109 circling, luckily the spit 2a's ran them off.
You're not in a position to state that I am wrong when I say that I have taken off literally hundreds of times from the Manston area - that is a FACT and is still being done and I fly a Hurricane. This in effect is calling me a liar - you can check my stats if you have them to see how many times I have died versus my flight/kill ratio.

I STILL take off from those two airfields successfully. I think that someone said that rather than just jumping into an aircraft at a particular airfield, you need to do further planning than just getting in and rolling. If you like to take off at Hawkinge - instead take off at Limpne. I take off there also many times using the hills and valleys to my advantage and jump 109 pilots who don't know how to fly the 109.

You just stated that 109's were circling and spit 2a's ran them off. Then that's when you take off mate!! Then plan your exit from that field carefully and utilize your aircraft to optimum performance.

I really don't know what your problem is other than not spawning in a planned way.

One more thing. Numbers on the server mean squat. Five of those numbers could be in bombers!
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  #2  
Old 01-04-2012, 10:19 AM
335th_GRAthos 335th_GRAthos is offline
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If the team is very imbalanced, I will just take a bomber or a "heavy fighter" (ME110) and go for ground targets practice (this does not mean ground Huris/Spits, lol).

~S~
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  #3  
Old 01-04-2012, 10:30 AM
FG28_Kodiak FG28_Kodiak is offline
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Hm strafing could be prevent via script, make a area around an airfield if a enemy plane enter it, you can destroy him or disable his weapons. You can also only enable this "shield" if the balancing is to bad. But it's not historical
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Old 01-04-2012, 12:30 PM
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Feathered_IV Feathered_IV is offline
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I don't think team balancing was a very prominent feature during the Battle of Britain.

I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player.
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  #5  
Old 01-04-2012, 12:50 PM
recoilfx recoilfx is offline
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Quote:
Originally Posted by Feathered_IV View Post
I don't think team balancing was a very prominent feature during the Battle of Britain.

I've often wondered, why is there always such a burning need to place online opponents on an identical footing? Always with the new rules to do this, new rules to forbid that. It tends to loose sight of real historical context and stamp out individuality of creativity in the player.
This is a game. A public multiplayer game at that. There will always be rules to make sure that it's enjoyable for more people.

24 vs 10 is no fun for one side and vulchering is not very 'historic' and certainly not a 'creative' tactic...

Actually, let me clarify: Some cheap tactics are okay in light amounts, but if it's a chronic problem then we should be looking into it.

Last edited by recoilfx; 01-04-2012 at 12:54 PM. Reason: Clarifing
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  #6  
Old 01-04-2012, 12:58 PM
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JG52Krupi JG52Krupi is offline
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To be honest that 24 v 10 is the worst I have seen but it is usual for one side to have 3 to 4 players more which is fine by me.
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  #7  
Old 01-04-2012, 12:59 PM
ATAG_Keller ATAG_Keller is offline
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The team imbalances go both ways, during the time I was on last night (20:00 to 22:30 EST) the teams were between 2:1 and 3:2, advantage RED.

Since the ATAG server made available the Spit IIa I have found that my only chance to defeat them is to grab a Stuka and hit them on the ground. If I'm in a 109 and I get a IIa on my six I'm as good as dead.

The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
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  #8  
Old 01-04-2012, 01:05 PM
MoGas MoGas is offline
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Quote:
Originally Posted by ATAG_Keller View Post
The Spit IIa has left a bad taste in the mouth of many BLUE pilots and that has caused them to jump to the top of the most wanted list.
lol, very much on Mk.Mr X and his friends, was my fault sorry....
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  #9  
Old 01-04-2012, 01:06 PM
recoilfx recoilfx is offline
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Maybe we can just increase the accuracy of the AAs at low attitudes?

I fly Blue 99% of the time and I've been strafed more times than I can count. A 109 caught with no alt advantage is much vulnerable than the the brits in the same scenario.
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  #10  
Old 01-04-2012, 01:09 PM
Dano Dano is offline
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We just need more online players so we can have dedicated airbase patrols
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