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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 12-25-2011, 04:28 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by ga_332 View Post
This most be a god thing for both parts custemour and devenloper. If the game is not good, people would not add pay every month, and devenloper have to see that game is in top shape so that we pay every month
I use to belive that too..

As one who use to pay $12/hr to fly Airwarrior online I thought WARBIRDS at a couple of bucks an hour was a steal! Lowered my monthly gaming bill from hundreds of dollars a month to something around a hundred a month.. That was the only option back in the day to get a good flight simulator online action, pay to play.

Than something happened about 10 years ago.. A little flight simulator called IL-2.. I had better graphics, better flight model and better online connections (less warping) than the flight sim I was paying to play (i.e. WARBIRDS)..

So I switched..

But I kept my eye on WARBIRDS.. The idea being I was thinking like you.. In a year or so, IL-2 would be old news, and warbirds would come out with some new greater looking 3D engine that would blow IL-2 away.. Made since in that WARBIRDS was getting monthly check and IL-2 was not.

But.. It never happened..

To this day WARBIRDS and other online sims like Aces-High have very dated looking graphics..

So in theory I agree with you, but, I think the bean counters at those places must keep putting the thumbs down on the 3D upgrades.. To keep the investors happy I guess.. I even check back every so often to see where they are.. About a year or so ago I thought I would give Aces-High another look.. There was only a handful (less than 30) of people online at any given time.. So not only was IL-2 kicking their buts in looks but in the number of people playing..

So, I think that monthly pay to play model just does not work..

But, I think the RoF model of paying for a new play is working an works well..

It kind of follows along the same line of thinking that 1C has had for the past ten years (see sig) where they come out with a pay for squeal that adds a few new plays..

So we either pay $50 for a squeal (1C) with a few new planes and maps or pay $12 per plane (RoF) to keep the flight sim makers cash flow flowing so the can continue to make us the stuff we love!

We flight simmers have to remember!!

Flight simming is a nitch market.. Barely enough of us out there for a game company to justify making a new sim.. So one way or another if we want to keep flying we need to pay them for what they do..

And $50 every five or six months for a squeal is far cheaper than a night out drinking.. and way cheaper than what I use to spend on Air Warrior in one night some 20 years ago.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 12-25-2011 at 04:40 PM.
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