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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Having tested the radar legend I can tell you that only AI or player aircraft spot and call out targets. I have not tested ground units like AAA or tanks but the static radar dont do anything... Ive tried putting generators and radios you name it, they do nothing. |
#2
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Back to the grounded AI ???
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#3
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![]() Spent two hours in there tonight. Its pretty well hopeless with small numbers and without radar unless we get lucky. Some of our guys found 2 110s late on but couldn't catch them. I like the setup though. When the radar is fixed it should work out well.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#4
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That test is invalid if you were flying a red spit. YOUR aircraft will spot things, sometimes even beyond visable range.
Heheh that was me and Klein! I shot up one of your guys in a Hurricane and then we skedaddled. That was fun, it was interesting to be dive bombing a factory and shooting an Indianer of your leads tail at the same time.... Real question is did I hit the factory? Last edited by 5./JG27.Farber; 12-19-2011 at 12:02 AM. |
#5
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As to "My" aeroplane being able to see things outside visible range ... well thats an invalid comment as well ![]() I will retest putting the HEIII's double the range from Dungeness and me over London. |
#6
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Re did the mission. Targets Start over St Omer Airfield at 2000m.
Red Fighter starts over Biggin Hill. I got the text and audio message about 4 mins into the mission. Bombers reported in N6, with Red spitfire (Me) heading away on North Westerly heading Measured separations where. Red Fighter to Blue Target 100km Blue target to Radar range at "Detection" 40km ![]() I will dig out some actual CH radar data I think I have. This will give some typical range capabilities of CH radar.... which wasn't a whole lot compared with modern day microwave radars. Last edited by IvanK; 12-19-2011 at 07:52 AM. |
#7
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Interesting IvanK.
We scattered about 100 radar or mixed type including wotans on the Steppe map and could not make them pick anything up. I wonder if there is a min and max range where they function and min max altitude they detect. And even a percentile of detection!? What about repeating the test with no radar? Is there a way to monitor enemy comms? That would be interesting. Did you do this on an online map... Server style? |
#8
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Would it make sense to just hide some AI aircraft on the ground to serve as "spotters"? Or are those removed by the engine when standing still after a while?
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Cheers |
#9
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No doubt about it, without radar we would have lost the BoB. We would have been no more effective in the air than we were in France and you know how that finished up.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#10
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100Km separation from Fighter to target .... Even if the targets were 3 X A380's you wouldn't be able to see them ![]() Also I didnt use any Generators. Will retest the mission without radar and report back. |
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