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#1
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I wasn't talking about C# just the process involved now to do the simple things like delay spawn.
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It takes the fun of the FMB and its full features away from 99% of CoD owners though. Hopefully a manual will be forthcoming that explains the functions like the difference between splines and simply adding vehicles to the map road systems. . Last edited by KG26_Alpha; 12-14-2011 at 09:31 PM. |
#2
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Regarding delayed start "complexity", it is logical: we used to make calculations with a calculator (or pen and paper). Nowadays you have to buy a PC and MS Excel and then learn how the hell it works to simply sum yearly apartment-related payments. I agree that a more user-friendly FMB would be a plus but do not think it will happen in 3-5 years because of other priorities. E.g. original IL-2 FMB usability was never improved. I never figured out how it worked back then and had to become a whole decade wiser to understand anything in it ![]() |
#3
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You can vote for COOP feature at li2bugtracker now (green arrow up).
http://www.il2bugtracker.com/issues/51 ![]() luthier's activity there http://www.il2bugtracker.com/users/14 |
#4
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Just voted for the COOP Gui and the csThor tickets. Nice to have this tool available
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#5
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Thanks, let's promote it where we can.
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