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Old 12-14-2011, 07:38 AM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
Posts: 553
Lightbulb More spell ideas...

Hey, by the way, I was thinking about Haste, Slow, and Battle Cry and I was thinking that having Haste / Slow change speed and Battle Cry just initiative seems to be too little.

So I was thinking of having Haste increase both speed and initiative, Slow doing the opposite and changing Battle Cry to increase Morale.

I was thinking that this would make all 3 spells more useful and interesting.

What do you think?

I also didn't realize that a few unit abilities (like Demon Pentagramm) can change morale so I now think I know how to implement decreasing morale during long combats. If I did implement it, I'd make it apply to all units on the battlefield that are affected by morale (Undead aren't as well as Golems, and maybe I wouldn't include Plants either since maybe they don't get tired).

Also, one thing of note is that the game does not apply morale bonuses (or penalties for that matter) to summoned units. If I implemented the above I'd have to think about what to do about these summoned units. Maybe since they are new neutral morale would be okay, and then the next time the morale decrease occurred they'd be affected.

Anyway, just some more thoughts that the hamster spinning the wheel inside my brain wanted me to type!

/C\/C\
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