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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD?
Yes 140 79.55%
No 10 5.68%
Not Fussed 26 14.77%
Voters: 176. You may not vote on this poll

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  #1  
Old 12-13-2011, 05:10 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by furbs View Post
Ok i will explain why we need CO-OPs....

When i used to be part of a online IL2 sqd we would have a training night once a week in which we would want to work on different aspects of online flying, some would be practicing say 4 on 4 dogfights or 2 on 2 or 1 on 1 then after a hour we would maybe switch to a sqd dogfight with 8 or more of us vs AI.

Or we would want to try bombing ground targets with a few of us joining the CAP flight and then after we would want to switch roles.

Now we want to be able to do this all in one night with no fussing around, with short flights to the target, with the AI or other members of the sqd in the right place at the right time with the right loadouts.

then if we want to tinker with something we want to able to do it in 5 mins and be back in the air.

If something goes wrong we want to be able to restart the mission with one or 2 clicks and be all ready to go in about 2 mins.

IL2 did this perfectly, CLOD cant.

its a simple as that.
I still don't see anything you listed that can not be done..

Please focus on one example of somthing that you think can not be done, than maybe we can find a solution?

That is to say Just because CoD does it differently, or because it may take your mission makers longer to make on the fly changes does not equated to it can not be done
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  #2  
Old 12-13-2011, 05:52 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
I still don't see anything you listed that can not be done..

Please focus on one example of somthing that you think can not be done, than maybe we can find a solution?

That is to say Just because CoD does it differently, or because it may take your mission makers longer to make on the fly changes does not equated to it can not be done
OK

You don't get it and never will so leave it at that please as this incessant going around in circles is pointless,
you don't seem to understand what's being said,
if you don't care and it don't affect you then leave the discussion and let those who do care it does affect explain and put their point across.

You have had your say and we have all heard.

I apologise if I sound harsh but your just not getting it.

Thank you

Last edited by KG26_Alpha; 12-13-2011 at 06:01 PM.
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  #3  
Old 12-13-2011, 06:11 PM
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Quote:
Originally Posted by KG26_Alpha View Post
OK

You don't get it and never will so leave it at that please as this incessant going around in circles is pointless,
you don't seem to understand what's being said,
if you don't care and it don't affect you then leave the discussion and let those who do care it does affect explain and put their point across.

You have had your say and we have all heard.

I apologise if I sound harsh but your just not getting it.

Thank you
Well.. I get it now that you were talking about the list of planes in the menu (GUI)

But the rest of what I said still stands..

That being other than a different way to select the plane you fly, you can do COOPs in CoD

Or put anotherway, no one has posted anything that can not be done in CoD that was done in IL-2 other than the difference in the way you select your plane
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  #4  
Old 12-13-2011, 06:22 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
Well.. I get it now that you were talking about the list of planes in the menu (GUI)

But the rest of what I said still stands..

That being other than a different way to select the plane you fly, you can do COOPs in CoD

Or put anotherway, no one has posted anything that can not be done in CoD that was done in IL-2 other than the difference in the way you select your plane
It was very easy to do in il2, its simply not the case in CoD, yes everything is there but the process is much longer in CoD at present... why make things more complex!!!?
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  #5  
Old 12-13-2011, 06:25 PM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by JG52Krupi View Post
It was very easy to do in il2, its simply not the case in CoD, yes everything is there but the process is much longer in CoD at present... why make things more complex!!!?
Complexity is the price of flexibility.

Why not use the coop script from navyr?
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  #6  
Old 12-13-2011, 06:56 PM
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Quote:
Originally Posted by JG52Krupi View Post
It was very easy to do in il2, its simply not the case in CoD, yes everything is there but the process is much longer in CoD at present...
Thank you Krupi!

So it was easier in IL-2, which is not to be confused with it can not be done in CoD, just that it was easier

That is kind of what I was gathering from all the posts.. In that I have yet to see someone post an example of something that can not be done in CoD.

Quote:
Originally Posted by JG52Krupi View Post
why make things more complex!!!?
That one I can answer easily!

As a mater of fact I allready have several times, but Ill say it again

CoD is more complex because it can do more (read has more options)

It is that simple!

And that is true of typically everything in life, the more options you have the more comlex it will be

As I allready poined out, 'IF' 1C could have kept the old and new methods that provide more control/options that many of the mission makers were asking for..

I am sure 1C would have provided both the old and new!

But clearly it was not posiable to do both

Unless you are of the belif that 1C could and did do both, but pulled out the old methods prior to release just to piss people off.. Which I think even the harderst of hardcore doom'n'glooms would agre that is silly
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  #7  
Old 12-13-2011, 07:10 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
Thank you Krupi!

So it was easier in IL-2, which is not to be confused with it can not be done in CoD, just that it was easier

That is kind of what I was gathering from all the posts.. In that I have yet to see someone post an example of something that can not be done in CoD.
WHAT THE HELL...

ABSOULUTELY CLASSIC EXAMPLE OF AOA changing the argument....

NO one said it couldn't be done but it takes much longer and is a pain compared to il2... and its not only the "coop" the whole user interface is FUBAR...

Your defending this.. a 2 year old could make a better interface in his sleep for crying out loud.

You guys are barmy... stop defending this game so much everyone here want it to succeed we are simply laying out some things that have been left out an shouldn't have been...

You are given us hell when we ask for a simple feature that should be there...

STOP DEFENDING THE "GAME" SO MUCH...
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #8  
Old 12-13-2011, 07:17 PM
KG26_Alpha KG26_Alpha is offline
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Bottom line is

It has to change to succeed.



Quote:
Originally Posted by Ataros View Post
Everyone interested please try this script http://forum.1cpublishing.eu/showthr...537#post354537

I hope C# knowledgeable people can fine-tune it to match old IL-2 style and functionality till we have a GUI version from the DEVs.

BTW Ataros thanks for the info you have posted in the past in the FMB section,
but as already discussed this is only a work around for the Channel Map (which wont work in any other mode apart from DF) to be used in non DF server manner its just a moving DF server script not for CooP.

You need to reword your thread linked above as it has nothing to do with old Il2 CooP style and how it worked, its just another script for DF server.

The CooP GUI needs changing no script can fix that.

Last edited by KG26_Alpha; 12-13-2011 at 07:28 PM.
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  #9  
Old 12-13-2011, 07:20 PM
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Anyone that thinks its a good idea that only programmers can make co-op missions, is clearly nuts, even if those very few can do more with those very few missions.

speaking from the point of view of someone who flys co-ops with my squad all the time.

in fact its where i'm off to now, il2 1946 of course, cause we can't in clod.
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  #10  
Old 12-13-2011, 07:25 PM
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Quote:
Originally Posted by JG52Krupi View Post
WHAT THE HELL...

ABSOULUTELY CLASSIC EXAMPLE OF AOA changing the argument....
What?

Quote:
Originally Posted by JG52Krupi View Post
NO one said it couldn't be done
I don't have the time to look back at each post.. But I did get the impression that some were saying that.. If that is not the case, than sorry for the mixup

Quote:
Originally Posted by JG52Krupi View Post
but it takes much longer and is a pain compared to il2... and its not only the "coop" the whole user interface is FUBAR...
Change is always a pain

More so for some than others

All I know for sure is the mission builders ask 1C for more control.. 1C listen to them and gave us what we have.. More control with more flexibility.. And for some reason 1C could not provide both the old and new methods. Had 1C changed nothing, all these posts requesting the old COOP GUI would be replaced by posts stating 1C didn't give us any more control than IL-2 had in mission building

1C.. Dammed if you do, dammed if you don't

You can never make everyone happy!

Quote:
Originally Posted by JG52Krupi View Post
Your defending this.. a 2 year old could make a better interface in his sleep for crying out loud.
That is your opinion and you welcome to it.. But in light of the fact that no 2 year olds have stepped up to the plate I think you assessment is in error

Quote:
Originally Posted by JG52Krupi View Post
You guys are barmy... stop defending this game so much everyone here want it to succeed we are simply laying out some things that have been left out an shouldn't have been...
Laying? I think I know what you meant, and I am not lying.. And I would also appreciate you not implying that I am and if you could refrain from calling me names like barny that would be appreciated too! Thanks!

Quote:
Originally Posted by JG52Krupi View Post
You are given us hell when we ask for a simple feature that should be there...
Ask yourself Krupi..

If it was so simple..

Why didn't they do it in the first place?

Your answer will be very telling

Quote:
Originally Posted by JG52Krupi View Post
STOP DEFENDING THE "GAME" SO MUCH...
So pointing out the facts is defending?
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