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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #331  
Old 11-10-2011, 09:11 PM
Insuber Insuber is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop!
This reminds me of the old joke of the 2 cops in their car, the driver asks to his colleague to check if the blinker works, the other sticks his head out and says: "now it works, now it doesn't, now it works, now it doesn't, now it works ..." and so on ...

Ehi just smile a little more, mates!
  #332  
Old 11-10-2011, 10:38 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
Sorry, hard to keep up with your flip-flops..

So, first you said it does not work
Next you edited your post and said it does work
Next you said it does not work
Next you said it does work
Now your back to saying it does not work

Wheuuu.. again sorry, hard to keep up with all those changes in less than 20min.. Think Ill wait a few more min to see where you end up on this issue.. Kind of entertaining watching you flip flop!
Ace, being able see the game stutter without any graphical improvement and run at half the fps than in dx10 does not make a game dx11 capable. The devs know this, I know this, we all know this, but you insist on telling us that it works, you are clearly wrong and are twisting peoples words. Be happy in your own deluded world, your be telling us next that FSAA works as well.
  #333  
Old 11-11-2011, 01:24 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by Tree_UK View Post
Ace, being able see the game stutter without any graphical improvement and run at half the fps than in dx10 does not make a game dx11 capable. The devs know this, I know this, we all know this, but you insist on telling us that it works, you are clearly wrong and are twisting peoples words. Be happy in your own deluded world, your be telling us next that FSAA works as well.
Not sure.. but did you flip flop twice in a single post? So.. lets see.. I lost count.. Where does that leave you?
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  #334  
Old 11-11-2011, 05:13 AM
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As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.
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  #335  
Old 11-11-2011, 05:47 AM
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Originally Posted by robtek View Post
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.
Really....
  #336  
Old 11-11-2011, 05:50 AM
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Really!
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  #337  
Old 11-11-2011, 06:06 AM
Tree_UK
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Quote:
Originally Posted by robtek View Post
As far i can see TreeUK still has the wrong impression that the game should have dx11 effekts.

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

My personal opinion is, though, that this is a intended misinterpretation by tree, just to have something to bicker about.
I think the absoloute opposite, we all know the game does not have dx11 effects, we were told by the devs that they failed to make release, the misinterpretation comes from 1c putting dx11api on the box, and less intelligent forum members misleading people to believing that by changing your conf you can have DX11 running in all its glory. My position as never changed and could not be clearer.

Last edited by Tree_UK; 11-11-2011 at 06:11 AM.
  #338  
Old 11-11-2011, 07:08 AM
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klem klem is offline
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Quote:
Originally Posted by Tree_UK View Post
I think the absoloute opposite, we all know the game does not have dx11 effects, we were told by the devs that they failed to make release, the misinterpretation comes from 1c putting dx11api on the box, and less intelligent forum members misleading people to believing that by changing your conf you can have DX11 running in all its glory. My position as never changed and could not be clearer.
Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters.
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  #339  
Old 11-11-2011, 07:24 AM
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Its Armistice day today, maybe everybody could think about not bickering for once...
  #340  
Old 11-11-2011, 07:58 AM
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Originally Posted by klem View Post
Which part of

The game has the dx11 api included, which makes dx11 effects possible in the future without rewriting the game-engine.

didn't you read/understand? It is designed with Dx11 capability for the future. Currently, enabling Dx11 causes stutters.
oh god, Klem you are completely misunderstaning me, I give up.
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