#1
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Object skins
There is an option on an objects properties tab in FMB to select custom skins for many objects. Is this feature implimented? If so, where are the default skins located? IS there anyone working on re-skinning any non-aircraft objects?
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#2
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I would imagine all of the fmb objects (apart from aircraft) are hard coded into the game and therefore cannot be reskinned.
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Regards Chris http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#3
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Many ground objects (vehicles/searchlights etc) have the option to select a skin in their FMB properties tab, suggesting that custom skins may be able to be applied to these objects in the future. My suspicion is that this feature is not yet implimented since I cannot find where to place an object skin.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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