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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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those screens make me love this game 1 and a half year ago
and now that i have it i don't even try to fly with it the question is simple can they deliver those cockpits with that contrast and colour also can they deliver us the pilot animations the proper radios and AI's or even the dynamic weather the game doesn't have even a proper AA the dev's it doesn't even try to communicate with us and they give us a beta with the same read me file..... anyway sorry guys i'm not mad but i would like to see something working at last Last edited by skouras; 10-07-2011 at 06:42 PM. |
#2
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All i see is horrible high contrast in cockpit,
so cliffs of dover is now grounded in my eyes, untill the offical patch comes out Would be nice if they gave us contast, Gama, colour sliders, in menu |
#3
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But no, ranting it is.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#4
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people need to get over the freakin colors and ask for substantive updates.
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#5
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Sustantive updates are needed, but if the team aren't producing them, and giving us reactionary 'progress' instead, then it's best to achieve excellence in these departments, rather than see all that beautiful work go to ruin.
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#6
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#7
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True, but don't you think its folly to spend SO much time and effort on freakin' colors when everything from the floor up in this sim (well, not quite, but nearly) needs a serious tune up?
Id love for them to say they aren't screwing with the colors anymore, they have better things to worry about, as its the truth!
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#8
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Also I would say that at least 80% the time working in beta 2 patch are gone in fixing bugs, and fixing bugs that come because fixing other bugs, not in color tunning.
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Win 7 64 Quad core 4Gb ram GTX 560 Last edited by Ailantd; 10-07-2011 at 10:03 PM. |
#9
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http://cornedebrouwer.nl/cf48e |
#10
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The thing is that their colour guru will sit around and do nothing while they work on the other things. For me if they employ their colour specialist to improve the colour situation is ok as long as the ressources going to the rest won't be diminuished. Which is not going to happen as the colour guy would never have worked on the other issues that are bugging us. So when the colour guy works on the colours it does not reduce any effort employed on the other issues.
Or do you really believe that a specialist in colour rendering will work on streamlining the code for performance improvements? So I think it is fine and they know better than us how to employ their ressources most efficiently. |
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