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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-06-2011, 12:29 AM
ATAG_Dutch ATAG_Dutch is offline
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Lobi mate, I've got to take my hat off to you.

You can always find something positive, no matter what.

Kudos to you my friend.
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  #2  
Old 10-06-2011, 12:36 AM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by Dutch_851 View Post
Lobi mate, I've got to take my hat off to you.

You can always find something positive, no matter what.

Kudos to you my friend.
Well, we need to be positive, because with this new beta patch my game freezes soon I saw some explosions...

So, i'm listening to the wind of channnnnngeeee...
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  #3  
Old 10-06-2011, 02:25 AM
Slatz Slatz is offline
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Nice. this game just keeps on rockin.
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  #4  
Old 10-06-2011, 03:29 AM
nearmiss nearmiss is offline
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I would think the sound of the engine would drop alot when the canopy closes, or vs v.

It seems to me the sound is the same whether the canopy is open or closed.

Also, I'm wondering how real it is with the noise and all, including wind noise. When pilot puts on head gear I would suspect alot of the noise from wind and such would not be heard at all. I would expect to hear the wind in a dive or possibly at altitude with canopy open.

I'm not knocking any part of it. Just mentioning my observations.

I'd really like to see some more videos of the waters in the channel at various altitudes.
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  #5  
Old 10-06-2011, 05:11 AM
GOA_Potenz GOA_Potenz is offline
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well is the sound tech from RoF
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  #6  
Old 10-06-2011, 03:33 AM
NedLynch NedLynch is offline
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There are not any major bugS in the new patch, only one, and the devs will take care of it.

Until then I'll fly without effects, there are other things introduced in this beta patch that I would not want to miss. Just found out that as flight leader upon manual take off my flight is actually forming up on me (in a TEF DC mission), going to try that out a bit more and will confirm that you don't have to use autopilot anymore for your flight to recognize you.

Also auto rads and prop pitch work in the 109E4, key for prop pitch auto needs to be mapped.
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  #7  
Old 10-06-2011, 03:40 AM
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CWMV CWMV is offline
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Originally Posted by NedLynch View Post
There are not any major bugS in the new patch, only one, and the devs will take care of it.

Until then I'll fly without effects, there are other things introduced in this beta patch that I would not want to miss. Just found out that as flight leader upon manual take off my flight is actually forming up on me (in a TEF DC mission), going to try that out a bit more and will confirm that you don't have to use autopilot anymore for your flight to recognize you.

Also auto rads and prop pitch work in the 109E4, key for prop pitch auto needs to be mapped.
Agreed, but the rads shouldn't be automatic as far as I know. Komandgerat only worked with the prop pitch.
Id love some countering info, but all Ive read indicates that the only auto systems for radiators were for the inlet lip and upper surface of the rad, controlled via thermostat sensor, starting in the F model.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #8  
Old 10-06-2011, 04:09 AM
NedLynch NedLynch is offline
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Just did a quick search for auto rads on the Bf109E4 and couldn't find anything.
Going to try and see how they exactely behave now in flight, normally I do not like auto rads or prop pitch, turned it off right away.
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  #9  
Old 10-06-2011, 06:27 AM
IvanK IvanK is offline
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Originally Posted by CWMV View Post
Agreed, but the rads shouldn't be automatic as far as I know. Komandgerat only worked with the prop pitch.
Id love some countering info, but all Ive read indicates that the only auto systems for radiators were for the inlet lip and upper surface of the rad, controlled via thermostat sensor, starting in the F model.
"Kommandgerate" was fitted to the FW190 not the 109. The 109 Auto prop pitch system was a much simpler implementation. Rad settings should not (even in the Fw) be associated with Auto prop pitch mechanisations either.
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Old 10-06-2011, 06:32 AM
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CWMV CWMV is offline
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Ah that's right, that was the system that implemented total automation of most of the FW's systems wasn't it?

I only used the term as it was what the release readme used. Kinda interesting they made that mistake...
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