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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 12-29-2007, 06:35 PM
CloCloZ CloCloZ is offline
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I started enjoying IL-2 1946 coming from a short experience in MS CFS3. In MS game the Tempest is probably "Uber": it turns like a Spitfire, shoots like a Me262, accelerates and runs like a greyhound and do that overheating quite moderately!
Coming to IL-2 I had at first the feeling Tempest here was slow, sluggish, and even not particularly strong against enemy shots.
However, after a few months I start "feeling" the plane and it becomes ever and ever difficult to me to use another fighter, giving up to its guns and its speed.
And now I think that, some complaints apart, Tempest modelling in IL-2 is much more realistic (and much less arcade-like) than CFS3 Tempest FM.

Tempest V really WAS one of the fastest WWII fighters and is fast indeed even in game, although not as much as we could hope.
You can reach more than 600 kph (TAS) level speed at low heights (even at sea level, it seems! look at this http://www.battle-fields.com/commsce...ad.php?t=13998).
It IS fast, it just accelerates slowly in level flight (more than five tons loaded weight, you know ...).

The fact is that in game we have just a +9lbs/3700rpm model whereas the most common kind in action was the slightly better +11lbs/3700rpm (there were also +11lbs/3850rpm and even some rare +13lbs/3850rpm late-war Tempests such at least one of the planes flown by Pierre Clostermann).
So, there has been a lot of complaints about that, coming from Tempest fans, but unfortunately I don't think we'll have a +11lb in IL-2 4.09 final patch (hence we'll never have it, being 4.09 the last stated patch for IL-2).
I just hope we'll have it some years from now in BoB.
Of course a +13lbs/3850rpm would be a dream! (and not a totally improper request, IMHO, when considering the other rare birds included in IL-2 1946)

All in all, even the +9lbs Tempest we have in IL-2 is an enjoyable and powerful virtual fighter.
It has some weak points (above all, rear visibility when you fly with cockpit on and, yes, I still have some doubt about its Damage Model) but if you ALWAYS keep speed high (above 400 kph TAS, no less) and usually fly between 2000 and 5000 mt you'll find it has good handling and if you need to accelerate further and quickly you have just to dive (better if reducing prop pitch to about 70%-80% during the dive, thats reduces drag and rpm, so helping engine cooling too).
It's a typical BnZ machine and you can't fly it like a Zero or even a Spitfire, but in case of need it can turn fairly well against not too much nimble enemies (like FW190D), especially using flaps in Combat mode. Of course, speed drops when turning a lot (and using flaps) and a slow Tempest is a dead Tempest if there are enemies around!
In short, I fully agree with TooCool advices.


My main advices if you want to use the Tempest in IL-2:
- learn BnZ tactics (you can find many documents on the net)
- learn complex engine management (overheating control, use of cowl, use of supercharger, ...) and the use of prop pitch control
- and, above all, always remember to keep your speed high and enough altitude to be able to dive! One could say: "A fast Tempest is a deadly Tempest, a slow Tempest is a dead Tempest"!

But please keep in mind I'm quite a newbie, I'm still learning a lot at every new virtual flight! Or not-learning: the biggest mistake I still often do is to lose speed and altitude when flying the Tempest ...
I'm pretty sure you can find here and in other Forums a lot of good virtual Tempest pilots being able to give you more remarkable advices.


Here just some links to interesting threads I found in some Forums. Google-search with "IL-2 Tempest" and the like and you'll find many more.

http://www.acompletewasteofspace.com...viewforum&f=19

http://forums.ubi.com/groupee/forums...3/m/2801031114

http://forums.ubi.com/eve/forums/a/t...2021058625/p/1

http://forums.ubi.com/eve/forums/a/t...6131088673/p/1


Here an in-depth examination of IL-2 Tempest performances:
http://airwarfare.com/phpBB2/viewtop...hlight=tempest

And here some real world Tempest performance data:
http://www.wwiiaircraftperformance.o.../temptest.html

Last edited by CloCloZ; 12-29-2007 at 10:04 PM.
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  #12  
Old 12-30-2007, 04:42 AM
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secretone secretone is offline
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Interesting links! Thanks for the information.
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  #13  
Old 01-14-2008, 02:25 PM
CloCloZ CloCloZ is offline
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Quote:
Originally Posted by CloCloZ View Post
[...] better if reducing prop pitch to about 70%-80% during the dive, thats reduces drag and rpm, so helping engine cooling too [...]
Well, I have to contradict myself ...

I made some tests with the Tempest, to estimate possible speed gain achieved by reducing ppitch in dives and it seems to me that you have just a small or negligible gain, if any, by reducing at 80-90% and a sure speed loss at lower ppitch settings (75% and below, according to my findings).

So, in my opinion committing in lowering ppitch to gain a little more speed in dives (and raising it after the dive, of course!) is not worthwile: better employ your energy and attention in spatial awareness, manoeuvering and aiming!

It seems to me that there are around some myths about this issue, which would deserve some further testing (with other planes too).

I published test results on this dedicated Tempest and Hawker forum:
http://www.acompletewasteofspace.com...wtopic&t=15737



Edited ( 02-01-2008 ):
I've made some further tests, with the aid of the nice Autopilot tool, and it seems that in fact there is a (small) speed gain (for any ppitch < 100%) if ppitch reduction happens during the dive (and not just before the dive starts). See the above link for the updates.

Last edited by CloCloZ; 02-01-2008 at 11:06 PM. Reason: More reliable tests have been made.
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  #14  
Old 01-15-2008, 09:13 AM
Therion_Prime Therion_Prime is offline
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I tested the speeds of the fastest prop-planes in 4.08 a while ago @ 2000m.
Fastest was the Mustang III followed by the Tempest.
190D9, 109K, Mustang-D, P-47D and Ta-152C were a bit slower.

I suppose that at higher altirudes you'd get different results.
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  #15  
Old 01-16-2008, 12:43 PM
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DKoor DKoor is offline
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Quote:
Originally Posted by Brain32 View Post
Tempest is hard to manouver in game????? Comparing to what? Spit25??
Are you guys for real?
Hey don't be so hard on those guys - it's inferior to LA-7 in turn, so logically it must be crappy machine.

Nevermind that it owns everything axis except D9 at lower alts especially.
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  #16  
Old 01-16-2008, 01:58 PM
Avimimus Avimimus is offline
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I don't fly the Tempest often because it is too fast, too maneuverable and too easy to fly. If anything it is overmodelled in these respects. There, you've read it.
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  #17  
Old 01-17-2008, 09:11 PM
Xiola Xiola is offline
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Quote:
Originally Posted by DKoor View Post
Hey don't be so hard on those guys - it's inferior to LA-7 in turn, so logically it must be crappy machine.

Nevermind that it owns everything axis except D9 at lower alts especially.
So 'everything Axis' is the Bf109 down low, then? Sounds about right


I'll take you on in a Me262, He162 or Do335 with you in a Tempest

Tempest is fantastic down low, not very good up high, the top speed and power falls off rapidly.


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  #18  
Old 01-18-2008, 10:01 AM
Brain32 Brain32 is offline
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Quote:
Originally Posted by Xiola View Post
I'll take you on in a Me262, He162 or Do335 with you in a Tempest
!
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  #19  
Old 01-18-2008, 01:24 PM
mondo mondo is offline
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Quote:
Originally Posted by Xiola View Post

Tempest is fantastic down low, not very good up high, the top speed and power falls off rapidly.
Only above 20,000ft though. It peaks at 17/18,000ft which is still very useful.
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  #20  
Old 01-22-2008, 03:57 AM
JG27_brook JG27_brook is offline
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Quote:
Originally Posted by Brain32 View Post
Tempest is hard to manouver in game????? Comparing to what? Spit25??
Are you guys for real?
lol
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