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Originally Posted by reggs
I did however play the demo for the first men of war and realized that it had a limited amount of units available. I guess Men of War AS is the exception.
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actually, the original Men of War as well as Red Tide had both smaller scale and large scale battles. Men of War started off with a small squad-based operations as an introduction, but then quickly gave you control over larger units in the defensive missions that followed. in between, it reverted back to squad-based tactics as you escaped imprisonment with the help of the local resistance.
Red Tide's first mission already gives you control over several squads in an amphibious assault.
it was clear from the description that the Vietnam campaign would be limited to squad-based commando-style combat, but i was hoping they'd include a few conventional warfare scenarios as well.
how do the 5 bonus singleplayer scenarios that come with the Special Edition play? they sound like larger scale firefights.
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Originally Posted by djsatane
this is why in single player mode u can slow down the gameplay to slo motion so its almost like turn based aka super slow and then u have plenty of time to micro lol
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you're right, but i keep forgetting it in the heat of battle.