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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Now that the look and sounds of Cliffs are just about there the next fix on the top of my list is AI. I'm a SP guy and was chasing a Hurricane last night and it was shaking, flopping around and it just takes you right out of the game. With IL2 1946 the AI might have been dumbed down and unrealistic in many ways but at least the AI flying was fluid and looked real like someone coud be flying the plane. This just looks silly. Hope AI is near the top of the developers list as well.
PS Love the game ![]() |
#2
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1+
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#3
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I read somewhere that AI definately is on top of their list too. Not sure where though.
![]() I've tried finding it by screening through some of the recent dev stickies and didn't find it. But: could a mod please clean up the sticky mess? It's seriously 2km long. A ton of posts can be de-stickied I believe. Only the most important stuff should be a sticky. Like the bug reporting thread for the beta patch. |
#4
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It is something that I hope for too...I play offline myself and the AI needs work.
But, I'm sure their AI man has not being twiddling his thumbs whilst the sound and graphics have been reworked. |
#5
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Not top but 2nd.
My current wishlist is: 1-communication 2-AI 3-dynamic campaign
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#6
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-1 online is where its at
![]() ![]() Only joking, offline flying is useful training but on the top of my list is realistic FM's ![]()
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#7
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#8
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+1 Give the sim an AI of a 2011 level. Hire Buddye from A2A BoBII team for success if you could not develop proper AI in all these years.
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Two weeks. Be sure. |
#9
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would really love to see improved ai, plus what krupi mentioned.......realistic flight models!!!
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#10
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Honestly, FMs seem fine to me. Also, unless we have some pilots on board who have flown WW2 fighters, how would anyone begin to have a feel for accuracy. In terms of AI behavior, anyone can see it's WAY, WAY off.
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