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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #1  
Old 09-01-2011, 03:36 PM
costlyspider costlyspider is offline
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Default OK I know there is a alot of docments

OK, I know people say bombing is bugged,and there is alot of documments on bombing, but what I am really looking are videos with someone explaing on what they are doing. So I can follow and pause video try it on sim, and go back and forth till i get it.


The only reason I ask for this is this is what I did with flamming cliffs, they have training videos for every jet how to bomb, shoot navigate whatever I needed they pretty much had a video you could dl right into training folder.


That was a massive help for me in being able to play that sim. So thats what I am looking for, or hoping someone will make videos on how they bomb and hit there targets. Not just showing them bombing a target.

I am sorry if its alot to ask, I just found that by doing it that way, I was able to go father in flamming cliffs alot faster, then by trying to teach myself.


Thanks for your time
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  #2  
Old 09-04-2011, 03:53 PM
Flanker Flanker is offline
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Here is a useful video for you

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  #3  
Old 09-04-2011, 10:40 PM
IvanK IvanK is offline
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"The Ju88 should work in a similar manner but due to a bugged gyrocompass it's currently limited to skip bombing and dive bombing."

Whats the JU88 Gyrocompass bug ?
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  #4  
Old 09-05-2011, 12:48 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by IvanK View Post
"The Ju88 should work in a similar manner but due to a bugged gyrocompass it's currently limited to skip bombing and dive bombing."

Whats the JU88 Gyrocompass bug ?
It just stays wherever it's set without updating: no matter if you align it or not, it doesn't move when you turn.

This is not a big deal in terms of navigation, because we have a perfectly useful course setter on the magnetic compass and in the 88 that's much easier to read (it's fairly big) and its right in front of the pilot.

However, the inoperable gyrocompass messes up the heading hold autopilot, because the AP uses the gyro and not the magnetic one as its input source, then compares it with what the pilot has set as the desired heading and decides which way to turn.

The end result is that since the directional gyro doesn't move, engaging the autopilot and commanding it to turn a couple of degrees results in a never-ending turn because the autopilot can't reach its goal: if i'm heading 015 and tell it to fly a heading of 010 it will start turning left but the the gyrocompass keeps showing 015, so it keeps turning and turning.

A workaround would be to fool it into leveling off by resetting the commanded heading to what the gyrocompass is stuck at, then only use the magnetic one (and the bombsight view) to line up the target.

It's only a couple of button presses extra for each turn, i just don't know if manually fooling it to level off will give the same precise responses that the correctly functioning autopilot does (i tried it in the He111 and it works like a charm if i make small inputs), because the heading hold commands don't display on-screen values apart from "course autopilot left/right": we would have to be switching back to pilot view and look at the instrument whenever we wanted to level off, then go back to the bombsight view and see if the target is correctly lined up and repeat as needed, while in the 111 it works fine while looking through the bombsight scope and helps line up the target accurately without changing positions.

Maybe it could be done in reverse as a temporary workaround, setting both the DG and desired heading to the same value and messing with the static/inoperable DG that does display on-screen text with the selected values, the problem with this is that it reverses the process: to make the AP turn right i'd have to move the DG left.

In any case, that's a description of the issue and a short term workaround. I hope i'm making sense here
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  #5  
Old 09-05-2011, 08:41 AM
IvanK IvanK is offline
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Ok thanks Blackdog. I will go looking in earnest and bring it up directly with the devs.
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  #6  
Old 09-05-2011, 11:12 AM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Add the Ju 88s rear gunner as a issue, gun jams/freeze in multiplayer when enemy is on my 6.

No enemy, no problem with jams/animation freeze.

Auto pilot/level bombing for the Ju 88 is not working very well for me either.

Otherwise I love this plane : )

Last edited by ATAG_MajorBorris; 09-05-2011 at 11:37 AM.
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  #7  
Old 09-18-2011, 12:07 PM
335th_GRAthos 335th_GRAthos is offline
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Blackdog, does this mean that in the JU-88 and the HE111 the LevelStabilizer has no functionality at all? (since it is the gyro stabiliser that is applicable)

~S~

EDIT: It does not. Thanks Blackdog for the answer in my other post.

Last edited by 335th_GRAthos; 09-19-2011 at 06:23 AM.
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