Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Crossworlds Campaigns

Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-23-2010, 08:39 PM
Lord Ludwig Lord Ludwig is offline
Approved Member
 
Join Date: Dec 2009
Posts: 79
Default CotA School of Gloom quest Imp No Loss

A few months ago I remember reading somewhere in the forum that there was discussion about if the first quest in Champion of the Arena - winning 4 arena fights without joining any guild - was actually possible playing at no loss on impossible. At the time I just completed CotA and DotC impossible-no loss without bothering to try this first quest, after which I started an OotM campaign to check out the novelties, which took me more than two months (work, alas). Having finished the OotM campaign this morning, I decided to take a look at the old school of gloom quest.

I apologize if, as I suspect, many people have already done this before me, but I found that far from being impossible this quest is almost easy. The key, as usual, is the way overpowered plant strategy with Hagrid. I went mage impossible, hired Hagrid right away, made a single stack army of thorn hunters (Lew was selling a horde), and just using Fire Arrow, Mana Spring, the occasional Calm Rage and a few well timed Stone Skins was enough to win the four Arena fights. Turtle, Spider and Toad were very easy, while as the fourth fight I picked the Kraken. A long boring fight that ended somewhere around round 250, but a sure win if you place your TH in a spot attackable from only 3 sides, manage to have two of those occupied by non-threatening (low numbers) stacks, NEVER attack but only defend, chip away steadily at the octopus with FA and place a SS every time, in the final 60-70 turns, a stack of 800+ Devilfish is close to attacking you. I had 585 TH in this fight, they went down to about half a few times, but they build up again while their counterattack diminishes the threat of the main attacking stack (this, BTW, makes the TH stack even more efficient than trolls).

So I suppose this is old news, but anyway I wanted to let it be known once again that in CotA Hagrid definitely rules

Last edited by Lord Ludwig; 12-24-2010 at 12:30 AM.
Reply With Quote
  #2  
Old 12-24-2010, 09:19 PM
plin500 plin500 is offline
Approved Member
 
Join Date: Oct 2009
Location: Estonia
Posts: 17
Default

I didn't manage to beat the Kraken with one stack of hunters or hunters-warriors, but Lew was selling ents right away and from there it was a breeze. Although, it gets kinda boring to fight that way...
Reply With Quote
  #3  
Old 08-25-2011, 11:31 AM
Rekki Rekki is offline
Registered Member
 
Join Date: Aug 2011
Posts: 7
Default

I take it Hagrid resurrects plants? Otherwise how could you not lose even 1 single TH? Such low HP.

I guess this answers 1 of my questions about the Gloomy quest. Hiring a Merc does not cause you to join the Merc guild and disqualify you from the Gloomy quest then?

But does joining the Hunter guild disqualify you from the Gloomy quest or is it just the joining of race guilds that disqualifies you. Exactly how does it work?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:34 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.