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#1
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Yes, I agree.
For sure cannons are too accurate at least. The MGFF on the 109E especially was very inaccurate vs fighters, its been well documented by German pilots that the MGFF wasnt much use vs fighters, possibly some Aces could use it well. ALso the Mk108 and Hispano - probably too accurate .50 are too accurate, they need more 'spread' IMO British/American .303 are very inaccurate, they have a shotgun effect but without any hitting power. |
#2
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#3
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And I want breakdown levels to be brought to more or less real state! If a cannon jammed on every third round fired - I want it jammed! Another nice thing will be not flying everytime in a perfectly new airplane!
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#4
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deleted post
Last edited by BrassEm; 12-28-2007 at 10:47 AM. Reason: Keeping to the point. And getting names right ;) |
#5
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Cant the sound radar be modified by the user?
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#6
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Playing with sound control maybe.. but on the server side?
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
#7
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Yes, it can be modified, but only so that YOU will be the only sucker in the game who can't hear the engines of their enemies. They will still be able to hear you quite nicely, thank you very much.
So no, it can't be fixed in any meaningful way as it currently stands. I absolutely hate the radar, too. The bounce is the stock in trade of some fighters in this sim, and the radar just about nullifies it as a tactic. Only the deaf or completely careless can be bounced, which is just not right. cheers, Ratsack |
#8
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It is most likely the gunsight/head position...
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#9
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Agreed guns and cannons maybe a little too acurate, but i think this will be addressed in sow (new d.m).. What i would like to see is in amunition loadouts. The ability to choose what amo types you can load up, for instance with guns like the 12.7 safat historicly was more often loaded with high explosive amo which was highly effective against fabric covered aircraft but still though not as effective against metal skin. in il-2 you are stuck with a.p which renders the gun near useless.To be able to choose armor piecing, high explosive or incendery, even tracers and tracer timing would be a great option! (in other words acurate historical loadouts for all aircraft)
Last edited by Snuff_Pidgeon; 12-29-2007 at 08:45 AM. Reason: l |
#10
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Yeah you are right about that.... not on the server side. I think it is the sound attenuation setting.
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