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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-14-2011, 03:27 PM
Blackdog_kt Blackdog_kt is offline
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I suppose you don't have it then? Nothing wrong with it, but since i own a copy let me just say that my experience is far from that.

The sound and graphics engine is due for replacement by the end of August. Getting rid of these big tasks it will then be easier for them time-wise to focus on individual bugs. As for the AI, it's also being redone. I agree it was released early but that's exactly what a lot of the community was asking, eg "please give us an early version so we can fool around with it while you patch it to completion". I think it will be fine within 3-6 months and an adequately completed sim.

For the FM and DM now, the FM is better than IL2 but not entirely accurate: it has more parameters to take care of, but some of them need tweaking.

As for the DM, it's not problematic at all and it's the best i've ever seen in any flight sim.

Along with the new features like improved CEM, this makes it impossible for me to go back to IL2. I've been flying IL2 since the demo and the very first release version back in 2001, i switched to a AAA mods installation, then switched over to Ultrapack 2.01 version.

I too thought i'll be splitting my time between CoD and IL2 but i was wrong. After flying CoD, IL2 feels like a toy to me and that's saying something when the "toy" was not really a toy but a highly realistic combat sim. It's not that IL2 was bad, it was excellent, it's just that CoD feels so much better in some aspects that i just can't go back. I haven't even started IL2 ever since i got CoD, not once, and i stopped following its progress altogether: i still pop in the forum here regularly to check on what's new but i don't install new patches or mod packs anymore.

I might take a look at radars and night fighters when TD releases that, but the added complexities of CoD in terms of each aircraft's systems are so beyond the IL2 engine that after experiencing them IL2 feels artificial and "gamey".

As for development, IL2 was 4-5 years in development before any announcements were made in 1999 (Oleg's words, not mine).
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Old 08-14-2011, 04:35 PM
MaxGunz MaxGunz is offline
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That's what I mean by bumper cars vs go karts. I've seen the same step-up process many times before with occasional big steps. Dinnerman's F/A-18 for the Amiga, the Dynamix Aces series, Red Baron 2/3 and then IL-2 being a few of those for me. And every one required better hardware than the ones they made look arcade.
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Old 08-14-2011, 05:11 PM
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secretone secretone is offline
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I am looking forward to getting an insider's opinion one day as to what really happened with the CLIFFS release. Perhaps we will have the opportunity to read interviews with Oleg Maddox and others in the know.

The developers were ambitious and I admire that. I would prefer to bite off more than I can chew every now and then rather than to live a life of mediocrity.

Last edited by secretone; 08-14-2011 at 05:17 PM.
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Old 08-15-2011, 05:44 PM
monsterZERO monsterZERO is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Along with the new features like improved CEM, this makes it impossible for me to go back to IL2. I've been flying IL2 since the demo and the very first release version back in 2001, i switched to a AAA mods installation, then switched over to Ultrapack 2.01 version.

I too thought i'll be splitting my time between CoD and IL2 but i was wrong. After flying CoD, IL2 feels like a toy to me and that's saying something when the "toy" was not really a toy but a highly realistic combat sim. It's not that IL2 was bad, it was excellent, it's just that CoD feels so much better in some aspects that i just can't go back. I haven't even started IL2 ever since i got CoD, not once, and i stopped following its progress altogether: i still pop in the forum here regularly to check on what's new but i don't install new patches or mod packs anymore.

I might take a look at radars and night fighters when TD releases that, but the added complexities of CoD in terms of each aircraft's systems are so beyond the IL2 engine that after experiencing them IL2 feels artificial and "gamey".

I feel absolutely, 100% the exact same way.

IL2 is still incredible, but after the tasting the depth of CoD, I can't go back. I just can't do it... The fidelity of the aircraft (and the environment) is an order of magnitude above the original. It's not just a little better, it's like night and day. It is the next evolution of IL2, and is the sim I will be dedicating my free time to from here on out.
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