Quote:
Originally Posted by VO101_Tom
You are wrong (partly). We asked, the program to make a difference between that you on the land, or you are in the air, when you want to create a new airplane. You say that this system good? The only thing wich is missing: the possibility to bail out on the land? Why should it be necessary to bail out if you landed only? For what better it, that all aircrafts returning home, throw their cabin, and the pilots run from the planes? As much absurd this. The best one, if the program would know both...
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Yes. And what is the big deal about that? If some loser are using the capability of switch planes to brainless "stats achievements", just request more options regards plane switch. Easy to do.
ANOTHER thing is the original question: we can restrict the act of change planes in servers, server side. And other thing COMPLETELY different is the motivation of this fool posting this "question":
-Jump here to say that the MP in CloD in "completely porked".
If you are so inocent to keep feeding the fire of this sick person, go ahead. I'm out.
By the way, I'm not saying really "bail out" on ground, but EXIT the plane will be the most realistic solution:
- You can change your plane in MP servers, you just need to be able to land the bird and get out of it. No need to deploy a parachute 0m... By the way, I'll really like to see the "old" bail out animation used in this! Will be cool!
Simple issue, simple solution. No need to "redesign" the "completely porked" MP in CloD, and this exploit is over. And we keep the flexibilty of free plane changing if we want.