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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Enjoying Multiplayer
I've only done a few flights in multiplayer and I've found them very immersive especially in the full real servers. The last mission I flew with the AI sound off and never had a sound issue. I selected a 109 and a field near Calais. The engine start procedure, adjusting the prop pitch, mixture, rads, checking map with the terrain, scanning the sky for bogie's keeps you very busy.
To the south I spotted a couple of formations of I presume AI bombers who must have just hit the ships and chased them across the channel, over Folkstone, did a quick pass to make sure they were enemy Blen's. The tracers arcing toward my cockpit was another clue. Managed to shoot down one and heavily damaged another, but decide to save my ammo for the trip back home. On the way back I flew toward Calais to cover our convoy. I might be able to jump someone attacking the ships. Nearing the convoy, the flak started up announcing the presence of the enemy. I scanned the sky's for the enemy, but never seen the aircraft, until tracers were passing over and into my aircraft. I was the one being jumped, dam^ my old eyes. Tried some evasive maneuvers, but still couldn't pick up the enemy on my six, except for a fleeting moment, but it was far to late. Another easy kill for the enemy. Now I have to get Ventrillo working so that I can join the others in more coordinated defenses and attacks, also there will be great flyer's with better eyes than I, but mostly so I can start screaming like a little girl for help.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#2
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lol...nice post
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#3
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In case you get sound bug, turn off all trees
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#4
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I did get the sound bug in some earlier missions. Turning trees off did work, but I believe SYN-Bliss mentioned that turning off AI sound also worked. I turned Trees back on and turned off AI sound and never had a sound issue that way either. For now I'll just leave the AI sound off as I could never understand them anyway.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#5
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quote
The engine start procedure, adjusting the prop pitch, mixture, rads, checking map with the terrain, scanning the sky for bogie's keeps you very busy. When I think back to the opposition heard here and else-wear, to this sim being more of a sim. I wish that the devs had gone even further, because people enjoy a challenge when presented to them....Oleg didn't agree
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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Quote:
Really, i'd like every switch, button and lever fullfill its RL-function. In my dreams we could even have civilian planes of the 30's, 40's and 50's filling the skys, in the approbiate environment, of course (no fighters around) to get a hold on the FSX - fans.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects Last edited by robtek; 07-22-2011 at 10:09 PM. |
#7
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Take a bomber, load it with bombs and try to take it to the air (with CEM on)...
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#8
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Was that on the SYN server Chivas? we will have to meet up
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Furbs, Tree and Falstaff...The COD killers... |
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