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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

 
 
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  #14  
Old 07-22-2011, 11:32 AM
Sternjaeger II Sternjaeger II is offline
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Join Date: Apr 2011
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Quote:
Originally Posted by KG26_Alpha View Post
Camera v eyball

Here's a small test for the human eyes capability.

If you are not old enough to drive or don't own a car, ask your parents or friend to let you try this.

Find a not so smooth road.

Look forwards when moving then use the screen mounted rear view mirror to look behind you.

The mirror vibrates the image slightly but when you look forwards there's no vibrated image, this is how a WW2 camera behaves when filming guncam it cannot replicate the human eyeballs capability to stabilize the image.

You can keep one eye on the mirror and one eye forwards for the effect.

Now add tracer rounds to this and you will realize the eye ball sees smooth lines and the mirror camera would show wiggles due to vibration.



.
That's a perfect example, well said man! I suppose it won't change some people's mind, but what we have with the sim now is a phisically accurate representation of what it looks like to the human eye, if you want a guncamera effect I have nothing against it, help yourself to learn the modding possibilities and good luck!
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