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Technical threads All discussions about technical issues |
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#1
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I have this problem also on Windows 7 32bit. AMD Phenom II X3 2.80 GHz, 4 GB RAM, Nvidia 250 GTS 1 GB, 570 GB free on 1 TB HD. Gigabyte MA790X-UD4P mainboard.
That is sufficient to run any game. In fact I can run Age of Conan and City of Heroes at the same time at full graphics. I have run into this same discussion in a few games. Everyone says, "your machine doesn't have enough memory", "you need 64 bit to run games now", ya-da, ya-da, etc. Then the bug is found and the game runs fine. Now one of the bugs I have heard of that is causing this type of crashing is the Windows 7 SP 1 patch which has some conflict with Nvidia and ATI drivers. Devs might want to check this one. Anyway, Cliffs of Dover crashes so often I can't even play it. It is the only game that crashes on my system at the moment, every other game runs at full graphics at high FPS. That includes games like Shogun 2 Total War so my system certainly has the specs to run CoD at medium and low settings, but it crashes every 3 minutes or so. I have no 3rd party apps and the only add-in card is the graphics card. |
#2
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Just saying I have run into this type of problem alot recently in other games and always the response is, your system is too low, this game requires at least 1.5 GBs of free ram and yours doesn't have it, etc.
Now actually the system monitor says I have 1250 MBs of available ram left over, while the game is using 2 GB's ram, so plenty of memory, while the CPU load is 34% to max of 52% usage. This is during combat over land. That is a very stable setting/platform for running CoD. What the problem has turned out to be sometimes is a conflict with recent drivers from Nvidia and ATI with Windows 7 changes related to SP 1. That's why I mention it. Now the types of crashes I get from CoD are not typical memory related crashes. They are more like halt errors. They happen at loading sometimes too and at times when memory usage should be lower not higher. This is what the other games did also, halt on error or a corrupt file that wasn't actually corrupted. Then they fixed the bug and suddenly everything runs smoothly again. |
#3
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Well actually Shogun2 is an extremely demanding game, both on the cpu and the gpu, so it is not unfair to use it as some kind of indicator if you can run that game well.
However, I very much agree, win7 64 bit and as much memory as you can afford will go a very long way. |
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