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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #1  
Old 12-22-2011, 12:58 PM
Aer9o Aer9o is offline
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Wink Come on then give us a nice surprise today!

Beta patch release!!!
  #2  
Old 12-22-2011, 01:02 PM
JG53Frankyboy JG53Frankyboy is offline
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when ever this thing will be released. i hope some few days before the team is going in russian wintervacation (russian Xmas is 7.1.2012) or after it. Imagine something unexpected will going totaly wrong in the patch......
  #3  
Old 12-24-2011, 12:00 AM
RickRuski RickRuski is offline
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Default Are we going to have to pay again to get this sim fixed?

If I read this reply from Luthier correctly it sounds like the improvements to the graphics engine and any future add ons will only come with the talked about sequel. Just re-reading one of his old posts doesn't sound encouraging, and now they are saying that there won't be any patches till just prior to the sequel being released.

Quote:
Originally Posted by Luthier
We’ll work along the model similar to the old Il-2. There’s a single progression line from version to version dotted by sequels. For example, we never released a patch for Forgotten Battles that contained new code from Pacific Fighters. The way to get it was to buy PF and merge it into FB. That’s exactly how it will be with CoD.

And now this Quote: -



We are trying to pull off a very difficult balancing act with developing a new game and supporting an old one at the same time. Pretty much no one does that. Most large developers simply release games, support them for a month at the most, and then switch to new paid content regardless of the state of the game. We are however trying not only to patch up major issues, we're working on improving things that generally work - and we're doing that for free seven months after release. We are doing that by trying to parallel tasks as much as possible and improving CoD while developing a sequel.

That is however simply not possible with some features. In some cases that's a question of limited resources. We cannot make a new flyable for CoD because that means one less flyable for the sequel. With other tasks it's simply a matter of time. Some of the changes we're making are so sweeping, they're scheduled to be completed very close to the sequel's ship date. The animation for example is such a huge task with so many facets that we can't just take it, turn it into a half a gig patch, and release it for CoD a month before the release of the sequel.
  #4  
Old 12-24-2011, 12:23 AM
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ACE-OF-ACES ACE-OF-ACES is offline
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Just like we paid for the orginal IL-2.. see sig
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  #5  
Old 12-24-2011, 12:27 AM
Verhängnis Verhängnis is offline
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Thumbs down

Yes, you will pay again and again and again and so on, for every core update.
  #6  
Old 12-24-2011, 12:32 AM
Chivas Chivas is offline
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Post from Luthier in the latest update

"Hey folks,

I see that these answers led some folks here, and most of the folks on my favorite sukhoi.ru, to read between the lines and see my answers to specific questions as indications of larger-scale abandonment of the project.

That's not the case at all.

I answered specific questions and didn't touch on the larger effort. It remains the same. Sped up graphics, launcher errors, improved FM, etc, all of that is in progress as previously stated.

We are trying to pull off a very difficult balancing act with developing a new game and supporting an old one at the same time. Pretty much no one does that. Most large developers simply release games, support them for a month at the most, and then switch to new paid content regardless of the state of the game. We are however trying not only to patch up major issues, we're working on improving things that generally work - and we're doing that for free seven months after release. We are doing that by trying to parallel tasks as much as possible and improving CoD while developing a sequel.

That is however simply not possible with some features. In some cases that's a question of limited resources. We cannot make a new flyable for CoD because that means one less flyable for the sequel. With other tasks it's simply a matter of time. Some of the changes we're making are so sweeping, they're scheduled to be completed very close to the sequel's ship date. The animation for example is such a huge task with so many facets that we can't just take it, turn it into a half a gig patch, and release it for CoD a month before the release of the sequel.

And to make sure to drive my main point across. We are still working on improving CoD. No one's abandoned it. There will be patches. My answers about things in the sequel were meant for those specific features. Please don't try to read between the lines! "
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  #7  
Old 12-24-2011, 02:35 AM
hiro hiro is offline
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thanks Chivas was going to look for what you posted



Luthier - And to make sure to drive my main point across. We are still working on improving CoD. No one's abandoned it. There will be patches. My answers about things in the sequel were meant for those specific features. Please don't try to read between the lines!


Well since complaints get multiple posted might as well multi post something that makes sense. . .
  #8  
Old 12-24-2011, 06:20 AM
RickRuski RickRuski is offline
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If you read my post chivas nowhere do I suggest that they are abandoning COD and the last two paragraphs of my post were taken from Luthiers post that you Quote. He is also stating that the replys from him were on specific questions put to him with regards to extras for COD. If you also read the first "Quote" Luthier states that any improvements will come with the sequels as in PF and 46 where improvements to graphics etc will come as part of the paid for sequels. This if he is telling us the truth and says that the patch won't be released prior to the release of the sequel, then let him explain in more detail when the patch to correct the failures of the current release will come. Will it be as a free patch? or will it be part of the sequel to be merged with COD as in Il2 PF and 46 (which will mean we pay again to fix their problem) as suggested in his first quote.
  #9  
Old 12-24-2011, 11:34 AM
MD_Titus MD_Titus is offline
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here, you'll want this with your wine

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  #10  
Old 12-25-2011, 01:54 PM
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ElAurens ElAurens is offline
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Default A Pacific Scenaio That Would Be Feasable.

The Battle for New Guinea.

1. It's an all Army show, so no NG worries.

2. It's never been properly addressed in a sim.

3. It was a campaign that lasted well over 2 years and saw some of the most grueling battles, both in the air and on the ground of the entire Pacific War. It was also the battle that decimated the heart of the Imperial Japanese Army Flying Corps.

4. It would have fairly limited planes sets, which would make modeling an easier task.

5. Lots of action for fighter jocks and ground pounders alike.
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