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#1
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Im totally agree, FM necessary to fix, on both sides.
E-3 was not the main fighter, but in spanish civil war, "early in the year (1939) J/88 had recieved 40 new cannon-armed Bf 109 E fighters, and the outdated early marks were passed to Gruppo 5-G-5. On 5 March Mölders's replacement as leader of 3 Staffel." (Osprey Airwar3 - Christopher Shores: Spanish Civil War Air Forces, page 42)" In this configuration: MG-FF cannon, non automatic cooling system, non automatic Prop pitch system, basic DB601 engine, this is spanish civ war variation. Couple of these aircrafts using in BOB (much less than E-1, E-4, i dont know, why chosen this airplane), but this does not make changes in it, that this machine of what date, and that the LW was much more advanced type under the BOB period. Im totally understand the virtual RAF pilots situation, 100 octane fuel, +12lbs boost is missing, but LW missing whole series, not just components ![]()
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#2
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ICDP: A short number of E-1 and maybe some experimental E-3 were used by the Legion Condor in the last stages of the war. The I-16 sometimes was more of a match for the early 109 versions.
Last edited by Danelov; 06-14-2011 at 02:01 PM. |
#3
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I am aware of this, I was responding to VO101_Tom's post on the 109E3 in the Spanish Civil war. Upon re-reading his post I now realise that he meant the current CoD 109E3 is actually performing closer to the very early 109E3 as it was configured in early 1939 (i.e. pre-war). If this was his point then I agree, though the 109E and early Mk I Spitfires and Hurricanes are actually performing slower than they should even for this period.
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#4
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![]() E-3 enters in service early '39 in Spain. If this would not be enough, ingame performance less than should be (especially in high altitude), bacause of weak modelled engine. Early Spit and Hurri have same problem, but its irrelevant to E-3b vs Spit II question, bacause Spit IIa has no problem like this. ![]() The other thing, we miss what the German engineers developed until one and a half years (at least till aug '40, when Spit II enters service, but its far from end of BOB). Nothing important, only new engines, 100 octane fuel, MG-FF/M gun with mine effect ammo, automatic cooling and PP system. Luthier promised it already, that if not all of them, but we receive some things of these... (We hope, not in Battle of Moscow dvd ![]() ![]()
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#5
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Very nice post ICDP,
Just on that sentence Quote:
Most fly "crappy" (I beg for forgiveness for this comment). Bf pilots can not Boom & Zoom which is the only thing the Bf109 was good at, because of three deadly parameters: #1: No usable propeller pitch: congrats to the guys which made it "historically correct" and screwed up probably 99% percent of Bf pilots to that day. May God (ehem Oleg...) punish them by letting them stick to this Bf flight model for the next five years! ![]() I admit I am subjective here, please read under 99 percent just myself, I stopped flying Bf and flying Spits, so it is a strictly private opinion/ it is mine and I will have to live with it (and I can, by not flying Bf109 any more). 2. Head movement restriction in gunsight mode makes a Bf109 pilot not been able to track the opponent while manouvering verticaly and aim for deflection shots at the same time ("lose sight, lose fight"). I spend seven years of my life flying Bf109 exclusively in IL2FB only to find myself unable to dogfight and shoot in a Bf109 in CoD ![]() May God punish Luthier by having him dogfight non-stop in Bf109 gunsight mode for the next five years... ![]() 3. To add insult to injury(point #2): Poor graphics performance and smaller airplane size (maybe it is my subjective opinion) make difficult to recognise and track and airplane with the ground as background. Since the only way for the Bf109 to win a fight is on the vertical, it is much more difficult to track the enemy in CoD than in IL2FB. My heart is full of condolence when I see these poor SODs in their Bf online, losing sight of me and by the time they have regained situational awareness my Spit is already behind them, and then game over. I can not even feel proud of shooting down Bf109s nowadays ![]() Just my 2cts, I am sorry if I sound bitter, I am honestly not, I am more sarcastic than serious, now that I jumped the fence (and switched to Spit) my problem is solved and I enjoy the game. And hope for the best...with the patch, in three days ![]() ~S~ |
#6
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resume of above edit :
Q: Why the 109 is useless against Spit II A(s): a/It's historical fact b/we got crappy FM and the Spit hve to get the 12lbthat & that thing (that I miiss from IL2 ) c/ (added certainly to makes good figure) Oh ..; by the way the Hurri shld also get the 12lb eng and so on and so on ... C'mon guys : there was no 12lb Spits - there was AN EMERGENCY SWITCH in SOME of the plane based in england ! The Merlin XX did get 9lb boost and it was an after BoB engine The FM of the Spits is simply surrealistic even for the MkI This is not the number (perf achieved ) it's in the way it can turn and climb (E grabber) - TAKE TIME to fly in ALL the planes we hve for now: IT'S SO OBVIOUS ! So pls be constructive not selfish and don't touch the superb FM we hve for now for both the Hurri and the 109 to fit your own expectation. Those men were brave. There were not in anyway counting on any X-men to fight for their freedom. Last edited by TomcatViP; 06-14-2011 at 09:26 PM. |
#7
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![]() Beware TomcatVIP, what your saying is going to be taboo even in a late stage of development of this simulation... ![]() |
#8
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Then don't use gunsight mode.
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#9
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I presume you fly Bf109 all the time without gunsight mode so, I respect your experience (and hope there is more Bf109 pilots which share the same point of view).
Unfortunately, my LCD screen is too precious and I will not stick a chewing gum in the centre to compensate for the REVI... comedian! ![]() |
#10
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Hallo David, You asked a rather simple question and I am afraid your thread got kidnaped ![]() I think the best book to have and read is: Fighter combat: tactics and maneuvering by Robert L. Shaw as it explains the differences between maneuveurability and speed and tactics against different types of oponents. Despite that, there are some serious "deficiencies" in the CoD aiplane models (judging by the tenacity people argue about their 87oct vs 100oct fuel (I do not belong to this club)) and "deifiencies" in the game graphics engine (low quality ground, small size representation of enemy planes, head movement restriction) which will considerably hinder your capability of applying what you will learn in this book in practice in this game. Usualy the best solution to solve the problem is flying in pairs (with a wingman) and everybody covers each others back. This is the only technick that always work, even against massively superior opponents (e.g. the "Thatch-wave" technik American pilots used in the Pacific as the only way to defend their Wildcats against the vastly superior Zeros) but it requires in most cases that you enter a squadron and train a lot in navigation, formation flying, deflection shooting and voice communications in order to perfection the art of wingman. Sorry I could not give a quick and simple solution. ~S~ |
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