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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-07-2011, 02:20 PM
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Yes, I thought you meant the in-game Hurricane. And yes, that's where my '200 hours' are.

200 hours in a real Hurricane? I wish - and you guys would kill me in the rush if it were possible

Glad you enjoyed the visit to Tangmere Museum Moggy and hope you got to fly the Lightning Cockpit sim. And made healthy donations of course We're waiting on a replacement projector as the existing one has pixels dying by the dozen. As for hours in a real Hurricane I wonder if you met Peter who used to fly in the back seat of the Grace Spitfire and look after it at the airshows (running maintenance tasks etc) for Nick Grace and then Carolyn? A nice guy.
We did indeed meet Peter and he's a lovely chap. The museum is coming along nicely, everytime I go there it seems something new has been added. It's a shame about the projector but it didn't spoil my enjoyment of the experience whatsoever...oh and I landed her in 1 piece back at Tangmere.

Anyway to get back on track with the original thread, here's a few documents explaining about the startup procedure in a Hurricane Mk.I. In the Hurricane Mk.I pilot notes, it states that the Hurricane must be started on the reserve tank as the main tank can only deliver fuel after the engine has started. After starting the engine the pilot could then switch to the main tanks or wait until after take off (I believe an order may of been issued not to take off on the reserve tank at a later date).



In the ATA Handling Notes for the Hurricane Mk.I thru IV, it states a similar operation although interestingly enough in the Hurricane Mk.II pilot notes, it states you can start on main tanks. Here are the notes from the ATA;





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Old 06-08-2011, 07:33 AM
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Originally Posted by Moggy View Post
...oh and I landed her in 1 piece back at Tangmere.

............... the Hurricane must be started on the reserve tank as the main tank can only deliver fuel after the engine has started. After starting the engine the pilot could then switch to the main tanks or wait until after take off (I believe an order may of been issued not to take off on the reserve tank at a later date).
You didn't say how many bounces

The CoD Hurri certainly won't start up on empty reserve tanks if they are selected, as you'd expect. However it will start up on low Main tank fuel is selected when it shouldn't start at all or at least the pilots notes say it should not be started with less than half full tanks. However.........

............The Hurricane MkII pilots notes state that the MAIN tanks should be used and the priming pump operated as rapidly and vigorously as possible and gives the number of strokes it should start after so I assume the pilot is using the primer as a manual fuel injector. It also says priming may be needed in cold conditions after starting until fuel is delivered to the carburettor.
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Old 06-08-2011, 09:54 AM
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You didn't say how many bounces

The CoD Hurri certainly won't start up on empty reserve tanks if they are selected, as you'd expect. However it will start up on low Main tank fuel is selected when it shouldn't start at all or at least the pilots notes say it should not be started with less than half full tanks. However.........

............The Hurricane MkII pilots notes state that the MAIN tanks should be used and the priming pump operated as rapidly and vigorously as possible and gives the number of strokes it should start after so I assume the pilot is using the primer as a manual fuel injector. It also says priming may be needed in cold conditions after starting until fuel is delivered to the carburettor.
No bounces from me old chap, just settled her down nicely on the runway. Another TP'er who shall remain nameless to hide his shame (Bunny) tried to land somewhere on the Isle of Wight at about 500 knots. He did manage to land safely and then was promptly asked by a lady nearby, "are you a real pilot?" which had the rest of the TP contingent in stitches.

Thanks for the information about the Hurri Mk.II, it clears up a lot of things. Still the Hurri Mk.I in game needs to lose the ability to start up on main tanks.
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