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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 06-02-2011, 10:05 PM
TomcatViP TomcatViP is offline
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Nice post - full of nostalgia.

The fact is that immersion was better worked - a real weak point of 1c series.

However, flight model and AI were rather primitive on this game due to the lack of resource left after the processor has worked all the animations for the atmosphere of the game. On the contrary IL2 was more dedicated to make you feel what it was to be alone in a pit during a thrilling dogfight.

If I agree that your idea is rather good I think that 1C has alrdy over worked the graphics for now in CoD.

But I like the tracers

~S

Last edited by TomcatViP; 06-02-2011 at 10:09 PM.
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  #2  
Old 06-02-2011, 10:10 PM
Strike Strike is offline
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Quote:
Originally Posted by TomcatViP View Post

If I agree that your idea is rather good I think that 1C has alrdy over worked the graphics for now in CoD.

~S
Perhaps they have, but this extra texture layer which will most likely only be visible on say 25% of the aircraft in a dogfight, and most oftenly will disappear after the plane crashes from the following damage will most surely not demand too much resources!

It would look great! It's weird to see a hurricane burn on the runway or in the air and not turn black where the fire is burning :p
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  #3  
Old 06-02-2011, 10:17 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by Strike View Post
Perhaps they have, but this extra texture layer which will most likely only be visible on say 25% of the aircraft in a dogfight, and most oftenly will disappear after the plane crashes from the following damage will most surely not demand too much resources!

It would look great! It's weird to see a hurricane burn on the runway or in the air and not turn black where the fire is burning :p
Humm rgr but after the short story of the epilepsy filter don't you fear a non smoker rule being added like : burning fabrics and aluminium produce Carbon Monoxides that can be toxic for your health pls do not ... ?
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  #4  
Old 06-02-2011, 10:37 PM
Strike Strike is offline
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Quote:
Originally Posted by TomcatViP View Post
Humm rgr but after the short story of the epilepsy filter don't you fear a non smoker rule being added like : burning fabrics and aluminium produce Carbon Monoxides that can be toxic for your health pls do not ... ?
For your own safety, don't inhale the contents of your screen.
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  #5  
Old 06-02-2011, 10:46 PM
Sauf Sauf is offline
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I did notice the other day that after I landed and cut engine a gasket blew and covered the windscreen in oil, maybe they can change it so it only happens when a/c is moving?
Just a minor thing, but any improvement is a plus.
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  #6  
Old 06-02-2011, 11:32 PM
Blackdog_kt Blackdog_kt is offline
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Cutting the engines on the ground will cause damage a lot of times. By turning the engine off you're also switching off the cooling system in most cases, since most of the oil/hydraulic/pneumatic/etc pumps in these aircraft are engine driven.

That's why it's generally advisable to keep it idling until it gets to low temperatures before shutting everything down. Most general aviation aircraft with piston engines clearly specify this in their manuals, for example "idle until temperatures drops to X degrees before shutting down".
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Old 06-03-2011, 05:31 AM
Grand_Armee Grand_Armee is offline
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Since someone mentioned "Cut engine", would there be any point in using this an engine weren't on fire?
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  #8  
Old 06-12-2011, 10:19 AM
TomcatViP TomcatViP is offline
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Quote:
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For your own safety, don't inhale the contents of your screen.
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  #9  
Old 06-25-2011, 08:18 AM
Strike Strike is offline
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update
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  #10  
Old 06-25-2011, 10:25 AM
335th_GRAthos 335th_GRAthos is offline
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Yes, I remember this game! it was one of the best gun turret sims I ever had!

Hmmm... nice sounds by the way
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