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#1
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![]() If you're playing multiplayer and the server has the option to force cockpits to always be displayed selected, this mod won't bypass that. Cheers, DD |
#2
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Even if you had removed the cross hair altogether, mods of this type amount to cheating if used online; detection as such would not be "erroneously". Hopeful this kind of thing will be sorted out when there is some proper mod support. |
#3
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Sorry mate but i dont get it..
Are you saying that this crosshair wouldnt give you an advantage over using the site with the small pipper on it? if you indeed used cockpit off etc? |
#4
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I make no comments on the point (MOD or No-MOD), I just wanted to make the point that you are interpreting at the wrong direction... ~S~ |
#5
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The modded version simply replaces it with a more realistic stationary crosshair so, like 335th_GRAthos says, using it is actually a handicap as you'll lose the dynamic pipper which normally gives you an ahistorical advantage when using this view. Quote:
The mod would only change anything in an online game if you're flying on a server which doesn't have "Cockpit always on" selected. In this case, you'll be able to access the No Cockpit view (like everyone else on the server) but whereas those without the mod will see a dynamic aiming reticle like that in a modern fighter jet, you'll only see a stationary WWII-style one. Luthier's already stated that any VAC bans etc will distinguish between mods intended to give you an unfair advantage (e.g. changing FM parameters) and mods which don't (like the mod which disabled SSAO, or this one). Having said that, nobody really knows at this stage how reliable the cheat detection code will be in determining which category any given mod falls into so, as I said in the OP, it's probably best to disable the mod when playing online just to be on the safe side. Cheers, DD Last edited by DickDastardly; 05-20-2011 at 07:23 PM. |
#6
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Did anyone tried to attach this crosshair to a tank or an AAA gun? That would be a breakthrough in gameplay.
Then we can ask the devs to include it in the official version and switch on tank and AAA controls (keys for which we can already assign in control settings). I am sure tanks are perfectly drivable right now as a tank can be considered as an extremely heavy aircraft in terms of flight model )) But the devs do not want to make them drivable untill they (or a 3rd party ) make some very good looking cockpits for them. Crosshair gunsite + external views can be a temporary solution to this allowing to drive tanks in WoT style )) |
#7
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Yes! I know!
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#8
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Really like this over the default. Thanks.
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