Quote:
Originally Posted by addman
After finally having smooth performance in CloD, it hit me, where's the game in this sim? What exactly did luthier and Co expect people to use this game for? Playing quick mission builder skirmishes over and over again? The campaigns aren't horrible but once they are finished they don't offer much more in replay value. I don't care so much for multiplayer (broken at the moment anyway) because I'm an offliner. I've played 3 self-made missions the last two weeks in CloD, that's it. I'd never thought I'd say it but I miss Dgen LOL!
|
You sound like you never played IL2 before 1946. Let me tell you - there wasn`t much of a "game" to the first IL2 titles either. Just maybe 4 static campaigns and that was it. It really took some time for the offilne content to build up. Also the IL2 title quickly gravitated towards online play. Even the free planes that came with updated were aimed at online wars half the time (many slightly different Yak types for example) to balance the plane pool. Soon after the game flourished, the multiplayer scene took over most of it. Many people like me flew offline QMB 5-10%, and online 80-90% of the time. I`m pretty sure that Luthier and Oleg meant the same pattern of development for Storm of War. To be honest, the game as of now doesn`t present much of content in any field, be that online multiplayer or offline.
Quote:
Don't hate on me for this post because I really love IL-2, CloD and the team at MG I just want to play and enjoy this game but it's very hard when you have to spend just as long creating a good mission as it takes to fly it.
|
Don`t worry. This game just has to straighten up and gain some speed. You will probably get loads of user made single missions after that happens, maybe even some campaign generator. Remember that this game is supposed to be opened to modding, well, another version of it. This feature needs to be finished and up you go.