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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hey thanks a lot for posting
![]() Wish you all the best for continuing support for CoD and future projects! Speaking for myself at least I am having fun with what I have ![]() ![]() I like the news about a more user-friendly GUI. The layout, though dark and depressing ![]() ![]() ![]() ![]() Sorry, may sound a bit harsh, but it's just my personal experience with the product. I must say I fly the sim as often as I can and even with your great success of IL-2 FB, I simply can't say that I prefer the old game. I feel "wrong" as if there's something better to be flown, which is CoD. I'm still absolutely baffled by the damage model and effects. You have done an excellent job with all the effects this time. Big fuel leaks, small fuel leaks, oil sprays that look different from six o clock and from the side. The smoke effects also seem to vary frequently in size, like you often see from the propwash affecting the airstream the smoke is generated in. It's much better than the original "spinning texture balls" we're used to. The various fires and ability for them to spread is nice. I like the fuel tank explosion when the wings break off with a huge cloud of fuel vapor igniting into a fireball. I am grateful to review my victories, looking at the fallen enemy to see where all my bullets struck, what systems they took out and even where the bullet has exited if it just passed through the fabric. The amount of systems modeled, working together in one plane alone is like nothing I've ever seen before in a combat flight sim, and then add the rest of the planes that are in the fight. The randomness of each dogfight is infinite. It's almost like you built the sim around the damage models, because it's one of the things with the game that you have gotten very close to perfection. Once you get this sim to a overall pretty stable version and you can start focusing on what you're already waiting for: expanding the scope of the sim, it's going to get even more interesting than it is today ![]() Thank you, I'll be flying this until you build the next generation flightsim, some 10-20 years from now maybe ![]() Last edited by Strike; 05-15-2011 at 02:21 AM. |
#2
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The vast majority take no notice of the 'doom and gloom' brigade and thanks for the hard work and comittment.
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#3
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Thanks mate for the update. Now we can delete all the negative posts that referred to the series 'definately' crashing. Hope now we can all support you guys and look forward to the patch.
To all the doomsday people, don't you all look a bit silly now. I'm not talking about the people who complained about the state of the game on release but those who posted that CoD will crash and burn. |
#4
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Strike - How do you like your G940 Hotas system? I'm thinking of getting the set but would like to hear from experienced flight simers who are actually using it in COD before I do. Anu issues? How well does FF work?
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#5
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Thanks Luthier. Will you be fixing the skins too?
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#6
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Luthier
Well at least you SAY something. I can give a LONG LIST of companies that don't say SQUAT!!! Although i have shelved CoD till some useful features are active in the game, QMB or a DCG. I'll still support CoD. So thxs again for the updates and keeping the Paying customers in the loop ![]() Regards |
#7
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Thanks for the updates Luthier. Great to hear you are hiring more help. This is the time the game needs it.
+1 Please make the skins work. ![]() One more thing. When you have time, maybe after the release of this patch, please go post a few words on the UBI forums. Nobody from 1c posted anything on the official international home of Cliffs of Dover in years! I know is UBI's site, but is your game, and you are loosing more money than UBI if you just abandon that part of the community. After all, for the international comunity, specially the new players, that is the official home of the game. Thank you for the updates. Last edited by Jaws2002; 05-15-2011 at 03:52 PM. |
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